Player stats, sales, and reception discussion

Can't say I'm impressed with the Oblivion Remaster. It looks like a desaturated generic UE5 tech demo that stole FNV's orange filter for some reason. I will be interested to see if modders can save it, though.
 
Can't say I'm impressed with the Oblivion Remaster. It looks like a desaturated generic UE5 tech demo that stole FNV's orange filter for some reason. I will be interested to see if modders can save it, though.
Not everyone has your sky high standards though. :D I have seen a lot of people liking the new graphics.
 
Not everyone has your sky high standards though. :D I have seen a lot of people liking the new graphics.
Clearly among those with lower standards are the developers. I'm not sure they ever actually played Oblivion. At least not on a color monitor. :mischief: Modern aesthetic tastes have veered so far into the colorless and soulless. :(
 
Clearly you have not played Avowed. :D
I have not. Unless Josh Sawyer made it, modern Obsidian games are on my "buy on sale" list. It does seem to have captured the aesthetic of Eora reasonably well, though I miss the more painterly art style of the PoE games--but obviously that works better for isometric than first person.
 
Can't say I'm impressed with the Oblivion Remaster. It looks like a desaturated generic UE5 tech demo that stole FNV's orange filter for some reason. I will be interested to see if modders can save it, though.
My main problem with the original Oblivion is it's terrible character progression system. If they did it right this time, I could by the game some time in the future... Not on my current PC anyway
 
Can't say I'm impressed with the Oblivion Remaster. It looks like a desaturated generic UE5 tech demo that stole FNV's orange filter for some reason. I will be interested to see if modders can save it, though.
I think it's no to bad , capture's the old style really well.

141,000 players at the mo
 
I think it's no to bad , capture's the old style really well.
Original Oblivion was a little oversaturated, but IMO the remake has gone the other way to be excessively undersaturated. The lighting looks really gorgeous, though. If modders can create higher-saturation textures and get rid of the orange filter, I think it looks promising.
 
Reading the patch notes, i do think this was quite a major patch
This bit stood out to me, since it should significantly affect gameplay?

  • Dev Note: Homelands and Distant Lands are from each civilization’s perspective, so your Homelands could be Distant Lands to another civilization.
 
Reading the patch notes, i do think this was quite a major patch
This bit stood out to me, since it should significantly affect gameplay?

  • Dev Note: Homelands and Distant Lands are from each civilization’s perspective, so your Homelands could be Distant Lands to another civilization.
Well not yet, since Human players can only be in the Homelands... but it potentially allows AI Distant land players to compete for some of the Exploration Legacies.
And it looks like they will be able to let Human players start in the Distant Lands in a future update
 
Reading the patch notes, i do think this was quite a major patch
This bit stood out to me, since it should significantly affect gameplay?

  • Dev Note: Homelands and Distant Lands are from each civilization’s perspective, so your Homelands could be Distant Lands to another civilization.

I thought this was how the game functioned already? I mean how else would it function
 
Well not yet, since Human players can only be in the Homelands... but it potentially allows AI Distant land players to compete for some of the Exploration Legacies.
And it looks like they will be able to let Human players start in the Distant Lands in a future update

In a number of my games, (non-Songhai) AI opponents in distant lands have been able to gain treasure fleets. I guess that was a bug?

Anyway, looking forward to starting in "distant lands" one day.
 
Yep I understand, but then how would it work in MP? Whoever is the host?
how it used to work ... same for everybody
Homelands=Where the Human player is (all human players are in the Homelands)
Distant Lands=the other land that Human players can't reach until Exploration (some players start in the Distant Lands)

How it is now ... unique
Homelands=Where this civ is (for now all human players are in the Homelands of the first human player)
Distant Lands=the other land that this civ can't reach until Exploration
 
It looks like this on Steam. You can see the minor uptick on 22 April:

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There was one day of 60% positive reviews on steam but it has since fallen below 50% again. Unless they decide to make some more drastic changes, it doubt it will really turn around.
 
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