GAAP (Generally Accepted Accounting Principles) is one of the two most commonly used accounting standards, and the one primarily used in the U.S. The other is IFRS (International Financial Reporting Standards). Take-Two flags that their numbers are GAAP in their presentations to let analysts and shareholders know which accounting principles they are using.
When they provide guidance that they expect Fiscal Year 2026 to result in a GAAP net loss of $442 to $377 million, what they mean is that when the 12-month period is over and they add up all their revenue attributed to that period under GAAP and they add up all their expenses attributed to that period under GAAP, they expect their expenses to exceed their revenues by $442 to $377 million. It's just a guess at this point, since this would include the known results for their first quarter plus expected results for the next three quarters. They will have an idea of what they expect to spend over the next nine months and they would have estimates from marketing of how much they hope to sell over the next nine months, but the expenses aren't set in stone and the revenues are still a projection. Typically companies will try to be conservative in their guidance, i.e. over-estimate what they will spend and under-estimate what they will sell, so that they can beat guidance. For example, Take-Two's guidance for the current quarter had been a loss of $139 to $115 million, but their actual results for the quarter was a loss of $12 million.
Civ 7 did end up being one of the four things they highlighted for the quarter in their presentation (I didn't listen to the call, I'm just reviewing the presentation materials):
- better-than-expected mobile sales from Toon Blast, Match Factory, NBA All-Stars, Color Block Jam, NBA 2K, and the Grand Theft Auto (GTA) series
- launch of Civ 7 on Meta QuestVR and the Switch 2
- better-than-expected sales overall from NBA 2K, mobile games overall, and the GTA series
- higher expenses than expected at Zynga, offset by delaying marketing spend in other areas
Later on they re-emphasize the launch of Civ 7 on Meta Quest VR and Switch 2, along with Borderlands 4 for Switch 2. Most likely they are highlighting an intent to increase their revenues from traditional PC games by getting them onto other platforms. They don't talk about the results from this effort, though, so we can assume that this is something they hope will drive future growth, but isn't yet.