canadamufc
Prince
Damn, a lot of hitpieces on VII recently from SaxyGamer, Boesthius, and Marbozir. Sort of telling and kind of sad.
Potato McWhiskey is completely off Civ, and Emotional Husky is flirting with Old World now. Being a Civ streamer is awkward, unless you are catering to grizzled vets with Civ 3 and 4 content.Damn, a lot of hitpieces on VII recently from SaxyGamer, Boesthius, and Marbozir. Sort of telling and kind of sad.
I've been thinking about making a thread concerning this slogan. Does it actually express, I wonder, the satisfactions that people who like the game find in it?
At the end of a game of Civ 7, do players say, "Now, there's something I believe in!"
What does it mean to "believe in" a particular civ? Believe that those three civlets should have collectively been a civ in this world?
Or do the game mechanics in some other way allow one to believe and then build something that conforms to that belief?
Was it hard to believe in your civ in 1-6, and now it has become more possible to do so?
I ask because I didn't see any of the advance press or the advertising since then put any degree of specificity to what it is that this phrase means.
And I haven't heard players who like the game say, "Man, 7 finally lets me build a civ I believe in!"
I mean, we all know they made a big shift in 7, but is this phrase really the best one for capturing what's supposed to be fun and special about 7?
Do you do that--build something you believe in--more in this game than in earlier versions?
I do like that we're all memory-holing that the slogan changed before (from "civilisation" to "empire"). Not entirely sure what the tangent has to do with the topic, though.
I don't think the way round it changed matters so much as the fact it changed, given the meal people are making out of it changing again.Memory going big guy ? it went from Empire to Civilsation ..
Believe the build!New slogans board meeting
I think it's due to the fact that Civ 7 raised the barrier of entry for the game higher than Civ 6 (it's harder to understand what's going on and why in the game, amplified by disruptive game stages like crises and age transitions), and its value for money is much worse than Civ 5/6 for obvious reasons like sales and years of content and support. Not to mention the fact that people who wanted "civ 6 but better" are almost guaranteed to be disappointed and leave a negative review.I'm really curious to know which factors are actually in play here.
It's likely because many people who dislike the game have left or lost hope in it.Speaking of civ 7 reception, it seems like the Reddit community is much less negative towards Civ 7 these days. And civfanatics too if we omit those 10+ people who constantly express negativity towards almost everything civ7-related, be it UI or game slogan.
I've tried to maintain a fair look on the game and give it a chance but the fact is that I went into vacation a couple months back and then completely forgot the game exists.It's likely because many people who dislike the game have left or lost hope in it.
I strongly disagree here. Civ6 after 2 expansions is bloated with weird mechanics and it's really hard to grasp for new players. Civ7 splitting by ages makes learning each age easier (although probably adds to learning the game in general).I think it's due to the fact that Civ 7 raised the barrier of entry for the game higher than Civ 6 (it's harder to understand what's going on and why in the game, amplified by disruptive game stages like crises and age transitions)
Youtubers go where views are, but they are reactive, so there could be some delays. I wouldn't be surprised if several recent negative cideos we got were trying to catch the wave of negativity which happened some time ago.Meanwhile youtube appears to have fully become hostile territory hostile to Civ7. There's almost no lets plays with reasonable numbers of views, and the most positive videos you find are the ones tracking changes to see if it's good yet. That could be down to the algorithm, but it still matters given how many people get their news/opinions from there!
You make it sound like it's the minority of people that are negative towards the game. How many are positive around here? I see 3 or 4 people defending the game and at times suspending reality to do so. At least the negative criticism isn't entirely delusional and they are somewhat constructive. If we "omit" those pesky 53% negative reviews on steam, we would have a 100% positive reviews. Man, I'm so stupid, why didn't I think of that. Civ7 is perfect now.I think it's due to the fact that Civ 7 raised the barrier of entry for the game higher than Civ 6 (it's harder to understand what's going on and why in the game, amplified by disruptive game stages like crises and age transitions), and its value for money is much worse than Civ 5/6 for obvious reasons like sales and years of content and support. Not to mention the fact that people who wanted "civ 6 but better" are almost guaranteed to be disappointed and leave a negative review.
But people who get through these disruptions and embrace changes are eventually satisfied with the game, and some of them leave positive reviews. Patches have decently improved state of the game, so the number of eventually satisfied people went higher.
Speaking of civ 7 reception, it seems like the Reddit community is much less negative towards Civ 7 these days. And civfanatics too if we omit those 10+ people who constantly express negativity towards almost everything civ7-related, be it UI or game slogan.
It could easily be that, the trouble is that if that's where the views are... That's that people are watching... If that's the opinion which is being spread to potential customers it still matters.Youtubers go where views are, but they arlmll9 reactive, so there could be some delays. I wouldn't be surprised if several recent negative cideos we got were trying to catch the wave of negativity which happened some time ago.
I've just got another view. In the current situation with the game, discussing hot takes brings more viewers than actually streaming it. I hope by what we see the situation will change soonIt could easily be that, the trouble is that if that's where the views are... That's that people are watching... If that's the opinion which is being spread to potential customers it still matters.
If engaging with people raising the fact that the tagline changed is playing with semantics, what does that mean for the people raising the fact that the tagline changed?I still can’t believe people will play with semantics