Playground Mod

Complete LOLness.

I was playing as the BU, and I saw a stack of GWC kings, ships, and battle droids enter a city that was next to an active volcano.

So what I did, was trap the ships in the city by blockading it.

Then the volcano erupted, and then it torched the city, and at least 6 kings. L.O.L. :lol:

:rotfl: :rotfl: :rotfl:
 
Wow. total lolness.:lol:


Oh, and I think that Teacher's AAV is a bit too overpowered. With all the other Teacher units, while they are strong, they still can be beaten by a smart player. The Gatling tank thing has 20 more defense than S (Emperor)s attack, and 20 more attack then S (Emperor). While I think that they should be strong, and even if they are expensive, they are at the moment a bit overpowered.
 
K, then I guess we need to lower it to a bit higher than the Assault AAV's stats, but not too much higher.

Or it will be the assault AAV's and the reinforced AAV's stats combined, except with the standard AAV's speed.
 
I've noticed that FA is a little bit overpowered in the current map... The giant pile of sugar enables a 12 pop city really soon.
 
The Omega said:
And is that a bad thing?:mischief:
(What? Would I be biased? Of course not.... I'm never biased....)

Of course it is. They are a superpower in the ancient age! (easiest way is to reduce the sheild/commerce of the forest.)
 
The Omega said:
Do we need any gfx's? Cause Varlin Saliptors offering to make one as a prize for finding out what's wrong with his avatar.

Civpedias for the Yumbo unit.

Or a better title screen. The current one is bad.
 
Stormrage said:

Hmm, you're posting every once in a while when we discuss things.

Do you wish to be one of the beta testers?
 
Bluemofia said:
Of course it is. They are a superpower in the ancient age! (easiest way is to reduce the sheild/commerce of the forest.)
How about we make it so that sugar becomes only available after researching hyperactivity? That way, they'll only start getting huge population centers like that when they historically started to become powerful.
 
The Omega said:
How about we make it so that sugar becomes only available after researching hyperactivity? That way, they'll only start getting huge population centers like that when they historically started to become powerful.
No, because the sugar needs to be a luxury resource that everyone can get. (Others like sugar too.)

And also, the forest gives 2 food, so even if we did, it won't do anything.
 
Bluemofia said:
No, because the sugar needs to be a luxury resource that everyone can get. (Others like sugar too.)

And also, the forest gives 2 food, so even if we did, it won't do anything.
Yeah, but peopel in FA would literally take packets of sugar from teh cafeteria and just eat them right out of the packs.Other peopel would just put sugar on their food. But we ate sugar like it was food.
 
Well, we just simply reduce it's productivity slightly, but not too much, and keep them with enough food. (2 per square)

So what about the sugar? I do that with salt.
 
And also, the teachers have a habit of declaring war on everyone.
 
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