Playing on Emperor

GamezRule

Inconceivable!
Joined
Jul 14, 2009
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Although i was at once an experienced civ player, i have decided to get back into it, and i noticed i can't seem to win on emperor mode. I play with the proper strategy and know how to gain science and such, but i seem to have lost my touch :( so i am looking for tips.

ps. i have not been playing civ for about 6 months, and i found myself starting to miss it.
i am a diehard civ3 fan, i really didnt care much for 4
 
also i plan on starting with something like rise of rome
 
I think this needs to be move to strategy forum, rather than articles. That said, we need a bit more info. You are on emperor, but is it vanilla, ptw or C3C? What setting would you use?

Scenarios are a different deal as they tend to have special rules and settings. I think there are some threads for most of them, especially Rise of Rome.
 
i have civ 3 complete standard rules
 
To get yourself back into the game, play a warmup game at a lower level with a specific VC in mind. When you finish, move up a level. Without a save, all we can tell you are generalities, such as build lots of workers, use them to build roads, acquire luxuries and resources, research horizontally and trade those techs wisely, make lots of contacts and build a lean offensive military. I'm sure that you're just rusty.
 
Thanks, now i have a solid empire on regent
 
here is my last save game,

a few notes, i razed Zimbabwe and built new babylon (forbidden palace) right on top of it, and the southern city was taken just a few turns a go from the zulu who took it from the maya, and the saltpeter city was taken from the maya, razed and rebuilt one square to the southeast.
 

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here is my last save game,

a few notes, i razed Zimbabwe and built new babylon (forbidden palace) right on top of it, and the southern city was taken just a few turns a go from the zulu who took it from the maya, and the saltpeter city was taken from the maya, razed and rebuilt one square to the southeast.

also, zulu was wiped out 2 turns ago (by france) and hittites about 10 turns ago (by mongols and sumeria, sumeria took last city)
 
gamezrule44 said:
I play with the proper strategy and know how to gain science and such, but i seem to have lost my touch

Considering your save, I find your statement unduly arrogant. If you'll take a deep breath and read on, prepare yourself for a somewhat harsh tone. I've used such a tone intentionally to make it clear to possibly newer players NOT to regard such a game as one played with the "proper strategy". I believe I can safely say, NO VETERAN AROUND HERE WOULD CONSIDER THIS SAVE AS A GAME PLAYED WITH THE PROPER STRATEGY IN REALLY ANY RESPECT. You may learn something from my comments, and you asked for tips.

I don't know your desired victory condition, but it doesn't really matter either. It seems obvious enough that you don't want a 20k game, and judging from your city spacing not a 100k game either.

If you want a space or diplomatic game there exist quite a few weaknesses. You could pick up Combustion from Sumeria for 10 gold. If they had it last turn, could you have gotten it earlier with that lump sum of cash you have lying around? I'd think so. Communism also doesn't help in a space or diplo game... it's a warmongering government. Republic for research, or Democracy perhaps with a religious tribe like Babylon. You don't need the luxury slider at this point. You've used tax collectors instead of scientists. Cities like Samara currently have a cavalry going at size 12, with a full food box, and 5 extra food per turn with IRRIGATED tiles. It's also 25 uncorrupted shields. If you wanted a cavalry there, you'd mine a tile or two to take it to 27 uncorrupted shields, which gives you 3 turn cavalry. Eulbar's building a Colosseum??? Well I guess I've gone onto more general things than a diplo or space victory.

For a conquest or domination game the last few statements would apply. Also, for a conquest or domination game you've built hospitals and factories and coal plants and watered a lot of tiles, when you'd usually want to do NONE of those (some players might argue factories+Hoover's Dam, which although I would disagree with, at least doesn't cost as much as all those improvements). But, even more interesting you have a LOT of units defending EVERY city like an AI would. Your army consists of 19 rifles, 25 cavalry, 54 infantry, 16 artillery, 2 frigates, 6 galleons, 6 ironclads (on a virtual pangea map), and 4 guerillas. To play more effectively, that should read more like 19+54=83 cavalry, 25+2+6+6=39 artillery (maybe higher), 16 infantry (probably still TOO many infantry really), and at this point combat settlers so you can capture AI cities via the method described in the link. Your army could then go out and attack cities and capture them for quite a while at this level without even needing reinforcements.

And there's more, but I'll stop there.
 
i did end up winning the game through diplo, and now i am deciding on to either start anew or go take out egypt (i want their resources) :blush: sorry for acting arrogant :sad:
 
i'm back on my other computer where my save is
i have decided on taking egypt (sumeria gives me too much gpt right now) and i am looking on tips for fighting in a world of nukes :nuke: i have loads of gold (to me at least) and a decent military (compared to the rest of the world at least) and huge production capabilities (and the city management had to do with me stupidly trusting city leaders) i think its much better now but still looking for tips i know all the really units know but i probably should switch to integrated defence, and i plan on waiting untill our mpp wears out (i think it still has time left but i cant remember ) :blush: just looking for tips and how i should build up my military / ooh and i was originally going for culture but stupid shaka started a war (after four conflicts i took him out of his mainland (but he remained in his alive untill the 1940s) (rubber city was one of the last ones)) maya were taken out simply since they wouldn't vote for me :D and silk :D :D :D i think thats about it but i probably forgot stuff :rolleyes:
 

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i'm back on my other computer where my save is
i have decided on taking egypt (sumeria gives me too much gpt right now) and i am looking on tips for fighting in a world of nukes :nuke: i have loads of gold (to me at least) and a decent military (compared to the rest of the world at least) and huge production capabilities (and the city management had to do with me stupidly trusting city leaders) i think its much better now but still looking for tips i know all the really units know but i probably should switch to integrated defence, and i plan on waiting untill our mpp wears out (i think it still has time left but i cant remember ) :blush: just looking for tips and how i should build up my military / ooh and i was originally going for culture but stupid shaka started a war (after four conflicts i took him out of his mainland (but he remained in his alive untill the 1940s) (rubber city was one of the last ones)) maya were taken out simply since they wouldn't vote for me :D and silk :D :D :D i think thats about it but i probably forgot stuff :rolleyes:

that was my 50th post :D and i didn't even notice :( :blush:
 
aahhhh!!!! i knew i forgot something most of the city production will probably be changed here in a few turns / so please dont worry about current production :) ty
 
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