Here is hoping too that they rework some civ switching requirements to be more tied up to narrative and player performance.
All in all, future is bright for this game.
I REALLY like this idea... I think the unlocks should have 2 "Levels"
Achieve the first one and it opens a Narrative quest for you to achieve the second, harder one
The Second one would give you a lump sum culture to your unique civics for that civ if you chose it.
The game options could be
"all civs unlocked",
"easy unlock"(Level 1 needed to unlock civ)
"hard unlock" (Level 2 needed to unlock civ)
