I put 'leans toward performer" and probably could have put 'performer.' I play for fun, but as several stated, playing to win doesn't mean you're not playing for fun. Regardless of civ, I usually end up with a 'role' that I play - maybe an "idealized" USA, where I try to play as the world's policeman - trying to look out for smaller civs and CS's [last game I parked troops all around Jerusalem so that Teddy, who doesn't like civs that attach city states, (and who was my ally) couldn't conquer my buddy]. I like to win. [I'm actually a very competitive person, and in my real life, I often 'enjoy' combative/competitive situations, such as my conference last week with the IRS appeals office where I'm trying to win a victory for my client to overturn $2,000,000 in penalties (erroneously) assessed by the IRS against them.] I play peacefully, and even in my current game, when I experienced the new, more aggressive game play by the AI (early surprise attack by Rome, which I barely brought in my archers, etc. in time to defend my capital) and vowed to wipe them out, I ended up making peace, later becoming friends and eventually allying with them [cultural alliance so they wouldn't negatively affect the 'free' city I took after it revolted from Egypt, our other neighbor]. One game, I lost by one turn when a civ won a cultural victory the turn before I launched for Mars. I don't attack other civs to keep them from winning or to take wonders, etc., but I usually win. It's just that I don't do so with a fastest time, etc. strategy and often try to at least somewhat enjoy the specific abilities of the civ I'm playing [I'm currently playing through each one and still have about 4 or 5 to go from the R&F expansion before I finish the list].