I think Tradition being the 'safe,' capital-centric policy branch is fine. It is, literally, 'tradition' (both the meaning of the word and the civ 5 policy branch, historically).
Yes, everyone has a capital, and so everyone will absolutely benefit from taking tradition, but that doesn't mean that it is bad. There's still, as Stalker noted, a question of cost-benefit. Sure, your capital will be strong, but you have no advantage to expansion beyond that initial city.
That said, I'm open to ideas. Your latest set wasn't bad, Wodhann, but it does get a bit complex. As much as I enjoy writing a new function for every policy in the game...maybe we can hold onto a few of the base game's policies here and there, at least in spirit?
Lastly, things got a bit unnecessarily heated, and personal, earlier in this thread. Ultimately, whatever justifications any of us have for our proposals, they are 100% untested and unproven, and are based on an educated opinion of what you, I or anyone else think is the best course of action. I'll stress this point, as everyone needs to remember that being passionate about your idea is fine, but using said passion as a bludgeon is not okay.
I'd also like to ask for everyone, absolutely everyone, to stop making 'appeals to the people' with regards to their ideas. Stating that x idea is good 'because the people want it' is about as effective an argument as saying x idea is a good idea because deus vult (God wills it). Until we start seeing polls, elections and a democratic process, let's just let our ideas be our ideas, okay? There's nothing wrong with liking your ideas, or thinking they're good – such a feeling does not, however, exclude them from critique, or from being discarded (mine included – the threads in this sub-forum are littered with my cold, dead ideas).
Cheers,
G
Yes, everyone has a capital, and so everyone will absolutely benefit from taking tradition, but that doesn't mean that it is bad. There's still, as Stalker noted, a question of cost-benefit. Sure, your capital will be strong, but you have no advantage to expansion beyond that initial city.
That said, I'm open to ideas. Your latest set wasn't bad, Wodhann, but it does get a bit complex. As much as I enjoy writing a new function for every policy in the game...maybe we can hold onto a few of the base game's policies here and there, at least in spirit?

Lastly, things got a bit unnecessarily heated, and personal, earlier in this thread. Ultimately, whatever justifications any of us have for our proposals, they are 100% untested and unproven, and are based on an educated opinion of what you, I or anyone else think is the best course of action. I'll stress this point, as everyone needs to remember that being passionate about your idea is fine, but using said passion as a bludgeon is not okay.
I'd also like to ask for everyone, absolutely everyone, to stop making 'appeals to the people' with regards to their ideas. Stating that x idea is good 'because the people want it' is about as effective an argument as saying x idea is a good idea because deus vult (God wills it). Until we start seeing polls, elections and a democratic process, let's just let our ideas be our ideas, okay? There's nothing wrong with liking your ideas, or thinking they're good – such a feeling does not, however, exclude them from critique, or from being discarded (mine included – the threads in this sub-forum are littered with my cold, dead ideas).
Cheers,
G