I disagree that 1
for garrisons is too much. The happiness from it does not apply while at war when your units are in foreign territory. That's not to say the effect isn't useful; it's great for post war reconstruction, but that's it. You still have to wait until you have built a few happy buildings before you can resume your warmongering, or else as soon as your units leave your cities you will be back in unhappy territory. This policy fulfills exactly the role I would expect of a happiness policy in the Honor tree: help with postwar reconstruction, without removing the need for coliseums and courthouses. I do agree that this probably should be later in the tree rather than the opener, and I think 2
is too much, especially considering that the tradition opener now only gives 2 culture and the liberty opener gives 1 per city.
for garrisons is too much. The happiness from it does not apply while at war when your units are in foreign territory. That's not to say the effect isn't useful; it's great for post war reconstruction, but that's it. You still have to wait until you have built a few happy buildings before you can resume your warmongering, or else as soon as your units leave your cities you will be back in unhappy territory. This policy fulfills exactly the role I would expect of a happiness policy in the Honor tree: help with postwar reconstruction, without removing the need for coliseums and courthouses. I do agree that this probably should be later in the tree rather than the opener, and I think 2
is too much, especially considering that the tradition opener now only gives 2 culture and the liberty opener gives 1 per city.
per turn (depending on how early we stock our cities with garrisons). These garrisons quickly become obsolete for defense, unless we upgrade them, and upgrading costs extra money and maintenance so there's still a downside. To take full advantage of Honor in the early game we also have to keep our troops in our cities, instead of chasing down barbarians. This means we lose out on the gold and experience from barbarian hunting.

