--Update CustomModOptions--
UPDATE CustomModOptions SET Value = '1' WHERE Name = 'AI_NO_ZERO_VALUE_TRADE_ITEMS';
UPDATE CustomModOptions SET Value = '1' WHERE Name = 'DIPLOMACY_AUTO_DENOUNCE';
UPDATE CustomModOptions SET Value = '1' WHERE Name = 'GLOBAL_LOCAL_GENERALS';
UPDATE CustomModOptions SET Value = '1' WHERE Name = 'GLOBAL_NO_OCEAN_PLUNDERING';
UPDATE CustomModOptions SET Value = '1' WHERE Name = 'GLOBAL_RELIGIOUS_SETTLERS';
UPDATE CustomModOptions SET Value = '1' WHERE Name = 'GLOBAL_SUBS_UNDER_ICE_IMMUNITY';
UPDATE CustomModOptions SET Value = '1' WHERE Name = 'GLOBAL_GRATEFUL_SETTLERS';
UPDATE CustomModOptions SET Value = '20' WHERE Name = 'GLOBAL_GRATEFUL_SETTLERS_PERCENT';
UPDATE CustomModOptions SET Value = '1' WHERE Name = 'BUILDINGS_PRO_RATA_PURCHASE';
UPDATE CustomModOptions SET Value = '80' WHERE Name = 'BUILDINGS_PRO_RATA_PURCHASE_DEPRECIATION';
--Update Civilizations--
UPDATE Civilizations SET AIPlayable = 'false' Where Type = 'CIVILIZATION_VENICE';
INSERT INTO Civilization_UnitClassOverrides (CivilizationType, UnitClassType, UnitType)
VALUES ('CIVILIZATION_BARBARIAN', 'UNITCLASS_ZEPPELIN', NULL);
--Update HandicapInfos--
UPDATE HandicapInfos SET AIStartingWorkerUnits = '0' WHERE Type = 'HANDICAP_EMPEROR';
UPDATE HandicapInfos SET AIStartingWorkerUnits = '0' WHERE Type = 'HANDICAP_IMMORTAL';
UPDATE HandicapInfos SET AIStartingWorkerUnits = '0' WHERE Type = 'HANDICAP_DEITY';
--Insert Audio_2DSounds--
INSERT INTO Audio_2DSounds (ScriptID, SoundID, SoundType, MaxVolume, MinVolume)
SELECT 'AS2D_IF_SELECT', 'SND_INTERFACE_SELECT', 'GAME_SFX', 0, 0;
--Update Units--
UPDATE Units SET RivalTerritory = '1' WHERE Type = 'UNIT_SCOUT';
UPDATE Units SET RivalTerritory = '1' WHERE Type = 'UNIT_SHOSHONE_PATHFINDER';
UPDATE Units SET RivalTerritory = '1' WHERE Type = 'UNIT_SUBMARINE';
UPDATE Units SET RivalTerritory = '1' WHERE Type = 'UNIT_NUCLEAR_SUBMARINE';
--Delete UnitClasses--
DELETE FROM UnitClasses WHERE Type = 'UNITCLASS_MECH';
DELETE FROM UnitClasses WHERE Type = 'UNITCLASS_XCOM_SQUAD';