Does anyone have actual thoughts on the Sipahi? I get the impression no one's voting for it just because no one plays the Ottomans.
But Sipahi is still quite better than other useless UUs like Zero & Slingers. One thing I can't understand is that why everyone is voting War Chariots ? They are much better than Slingers & Zeros. Atleast they are a improved version of the standard unit unlike slinger.Does anyone have actual thoughts on the Sipahi? I get the impression no one's voting for it just because no one plays the Ottomans.
War Chariots. Chariots are already garbage. Unless you happen to start in a flat desert (otherwise you might get forests), they'll get bogged in the terrain and be about as useful as an ordinary archer. The "slowed down by rough terrain" really kills them IMO. Another contender is the Zero, who suffers the same problem as the War Chariot. At least Fighters are much better and I never build them simply because the AI never has that much of an air force, not because they're bad.
At least stuff like the Bowman and the Landsknecht replaces units that you would actually build (Archers, Pikes) and thus have a chance of being used. The Zero and the War Chariot replace units that I already never build because they simply aren't useful. I'm not going out of my way to build them just because they're unique.
Babylon has one of the best UU. Spanish & Danish UUs are great too. However Incan UU sucks & Poly UU is not that great.Seems like we're missing a few here...since you've included the Inca and Polynesia UU, where are the ones for the Spanish, Danes and Babylonians?
how can fighters be better than zeros??
I don't get why the Minuteman is on this list. Since the road movement was patched, they're pretty much objectively better than the Musketeer, as they get a promotion that's awesome if you promote them to Mechanized Infantry, whereas the Musketeer is not only a musket unit, but one without a unique promotion.