Son of Moose
Warlord
- Joined
- Oct 30, 2005
- Messages
- 157
Poser002
Yes .... Caesar 3, Pharaoh, Zeus and Emperor: RotMK are great games (the classic CB games) which contain several buildings that (imho) should be able to be incorporated into this mod.
A newer CB (City Builder) game, Children of the Nile (CotN) introduced the concept of Prestige .... hence my earlier post of this topic.
My rationale for all these additional grand buildings is that virtually all of the great Ancient era empires (Babylonians and Egyptians especially) constructed these buildings in order to add to the prestige of their leader and the glory of their Empire.
Even today, this philosophy is continued insofar as their is great pride attached to housing the tallest building in the world or the most high-tech sports arena in the world, etc.
This idea of Prestige (either for the Leader or for the Nation) is a universal phenomenon which imho should be reflected in Civ.
Could look in to ceaser games and the pharo or what ever the other game they made was. They had a huge thing in that game based on Cultural stuff. Like they had temples, shrines, simples of the gods.
Yes .... Caesar 3, Pharaoh, Zeus and Emperor: RotMK are great games (the classic CB games) which contain several buildings that (imho) should be able to be incorporated into this mod.

A newer CB (City Builder) game, Children of the Nile (CotN) introduced the concept of Prestige .... hence my earlier post of this topic.
My rationale for all these additional grand buildings is that virtually all of the great Ancient era empires (Babylonians and Egyptians especially) constructed these buildings in order to add to the prestige of their leader and the glory of their Empire.
Even today, this philosophy is continued insofar as their is great pride attached to housing the tallest building in the world or the most high-tech sports arena in the world, etc.
This idea of Prestige (either for the Leader or for the Nation) is a universal phenomenon which imho should be reflected in Civ.
