Possible to adjust # of Civs per Map size?

Huaojozumakurwa

Chieftain
Joined
Oct 26, 2016
Messages
22
I like creating unusual scenarios by placing non-standard amount of civs on a map. I would, for example, like to play with 8 civs on a Tiny map. However, the game only allows 6.

This sounds like it could just be a value stored somewhere in a xml. Anyone has any advice?
 
Yes, that may a constant somewhere in an XML. But there may be other parameters interfere with what you want.
The logic placing the civs on the map, may need to be adjusted with other interfering parameters to find suitable solutions.
 
I did this and it respects the player count but setting the CS min max default doesn't seem to work. Is anyone else having this issue?
 
Thanks for that LUA reference. I am not able to test right now but do you think this would tie it to the variable in MapSizes.xml

self.iDefaultNumberMinor = MapSizes.DefaultCityStates
 
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