Possible to win cultural victory without Christo Redentor?

no you don't lose the bonus fat_tonle.

Back on the topic of RAs. I never tech block, you really never need to if you are truly RA spamming(like 90% of your gold going into RAs or gifting to AI for RAs). I just research the easiest to learn techs 1st with NC early game, & later game as mentioned it doesn't matter as all your techs come from RAs. RA spam is really OP though, it'll probably get nerfed next patch. ;)
 
Well. I won a game on King right now where I haven't built Christo Redentor. In fact I was at least 60 turns away from discovering the prerequisite when the announcement came that it was built elsewhere. I won anyway and I have to say Cultural is more fun than I thought. I wasn't at war at all during the whole game but several world wars were fought on my huge OCC territory.

I did get the Oracle and the Sistine Chapel though. Early Ironworks and UA of Egypt allowed be to get the other national wonders quickly. The only handicap I had was that there were only two cultural city-states, one of which I discovered only in the Industrial Age.

Below is a screenie from 1 turn before winning.

Rince
 

Attachments

  • 2011-05-02_00001.jpg
    2011-05-02_00001.jpg
    342 KB · Views: 109
CR is nice if you can get it, but with Sistine Chapel and, prioritising other culture benefiting social policies, it's really not vital. Drive for Archaeology with Great Scientists too and you can get in an early Hermitage which also helps enormously.

I never settle more than three cities if I'm going for the culture win.
 
cristo redentor is not needed for culture victory.
crsto redentor is probably needed for a peaceful culture victory.
songhai can win a puppet culture victory.
i once had 100 culture and 1 city + puppets by 200 bc. My online opponents used liberty, and sucked at war.(I won a domination victory, but could have dragged it out for a cultural victory).
But normally it is needed.
 
That's a strategy I've never thought of. I got Liberty very early, which was probably a mistake. Anyway, I'm at turn 410 and I think I have 2 SPs left. I think I can physically get them all done and maybe build the wonder, but I expect someone to space race me first.

:( This happened to me last night, on my first ever Immortal attempt.
I had ONE remaining SP to get when the Iroquis launched his space ship.

Don't think i got CR either, I was well behind in techs by then.
My mistake was to play as Napoleon, but with only one city, should of gone with Siam!
 
you can win without the redemtor, just spam Moai statues along the coast (playing arhipelago helps) The culture they produce is incredible, I am on my way to a culture victory with 6 cities
 
Well, you need to put in 33% of beakers now, so it's much harder.

Is this confirmed? That would explain so much then. I just recently start to work with RAs and tech blocking. I do consider it fair game, although I have read here others do not. To each their own. So my limited understanding was I put in one round of research and the tech is blocked. This seemed to work fine until the later areas (I am talking pre- last patch here) where I suddenly would get techs that I had seemingly blocked despite the fact that there was a much mor expensive tech readily available (and I wanted the RA for).

Even though 33% seems high. I got techs blocked with only one round of research before and they were definitely more than 3 rounds to research :confused:

So taking into account the latest patch: how does the AI chose which tech you get and how can I avoid getting "cheap" techs when I have more expensives one ready to pop? Also, once a tech is blocked (with whatever amount of beakers you need in) does it stay blocked for all future RAs (provided there's a opening somewhere else?

Cheers
 
For what it's worth, in my three most recent cultural victory wins, I didn't build the CR. In large part, this is because before I could even get the tech for CR, I was either building the Utopia Project or very close to doing so. Now, a very important note is that I was playing duel size games. With a larger map, tech will move much faster than a duel game, making CR more relevant.

For duel cultural victories, it's all about this:

If you don't build it, you better build Stonehenge, the Oracle, and the Sistine Chapel first, and use the SP that converts :c5happy: to:c5culture:

Plus sticking with one, maybe two cities. And as someone else mentioned, get Hermitage ASAP.
 
Is this confirmed? That would explain so much then. I just recently start to work with RAs and tech blocking. I do consider it fair game, although I have read here others do not. To each their own. So my limited understanding was I put in one round of research and the tech is blocked. This seemed to work fine until the later areas (I am talking pre- last patch here) where I suddenly would get techs that I had seemingly blocked despite the fact that there was a much mor expensive tech readily available (and I wanted the RA for).

Even though 33% seems high. I got techs blocked with only one round of research before and they were definitely more than 3 rounds to research :confused:

So taking into account the latest patch: how does the AI chose which tech you get and how can I avoid getting "cheap" techs when I have more expensives one ready to pop? Also, once a tech is blocked (with whatever amount of beakers you need in) does it stay blocked for all future RAs (provided there's a opening somewhere else?

Cheers

Actually, I read again today a couple of times that it's still only 25%, so :dunno:.

That's just for complete blocking, remember. Each little bit of research you put in does reduce the chance of getting that tech, but 25% is just the threshold you need to eliminate all chance of getting it. So if you have two techs that you haven't put any research into, you're equally likely to get them.
 
it can be done, I've done it on Emperor. Advice is getting both Stonehenge and Oracles, then Free Speech ASAP.
 
A culture victory can be achieved without actually building any wonders ;) Just let the AI build them for you :D

otherwise, Going for CR is dependant on how much cpt you are making and how soon you will get to Telegraph. Obviously, it really helps make the win happen faster, but you still have to get there first.

I've done culture without it. Didn't get stonehenge/oracle or Sistine chapel until way late in the game.
 
I was trying the HoF G-Minor IV challenge last night and wound up only having like 2 policies left when I built the C.R.. I already had Oracle, Stonehenge, Sistine Chapel, and the Kermlin. It helped, but I couldn't get to the tech for it fast enough compared to my policies. I think I needed to by R.A.s more aggressively in the mid-to-late game and not jump on the Culture City States so early. On Standard with one city I got the C.R. up in the 270-turn range, started building Utopia in the late 280s. By the time I could build a Broadcast Tower I'd already started Utopia so it was pointless.

- Marty Lund
 
cristo redentor is not needed for culture victory.
crsto redentor is probably needed for a peaceful culture victory.
songhai can win a puppet culture victory.

I don't know; it honestly probably revolves around whether or not you turn off Diplo victory. I always do, because I'd never win any other type of victory aside from domination since I usually end up with every city-state under the sun by the end of my games (up to Immortal; haven't tried Deity yet). In my completely peaceful, immortal level Bollywood game yesterday, I forgot you had to get a culture victory until ~100 turns in (normal speed), so I had three cities instead of one, no stonehenge, no oracle, and the wrong social policies. I still pulled out an easy, easy win just at the turn of the 19th century. Of course, being India helped quite a bit, but the ease with which I won that one despite completely botching that game leads me to believe that you could pull it off with a flawless opening but no CR, at least short of Deity and with diplo victories disabled.
 
It seems to me that Sixtine Chapel is more important than CR. You can get it sooner, and it makes your borders expand faster. It's only drawback is that it doesn't "multiply" the culture given by cultural city states, but oh well...
 
I won a cultural victory as Egypt, prince, pangaea after China snatched up Christo Redentor, although it probably extended the game a lot not to have it. The UN did get built, but Spain and Persia split the city-states between them for two votes so nobody won. (Also, there'd been a lot of conquering of CS allies in earlier wars, so the pool of available votes was kind of depleted).
 
Back
Top Bottom