- Joined
- Aug 12, 2010
- Messages
- 18,949
Early in the marketing cycle they talked about using aquatic cities offensively against other cities. Who knows if that's still the case.
Sorry, I worded that rather vaguely. I was speculating that if you have a water city claim a bunch of territory and then settle a new city within that territory, the new city might take control of the territory in its vicinity. That way if the old city is taken, your newer city isn't suddenly surrounded by enemy territory, and if the newer city is taken, the attacker isn't left with a little splotch in the middle of enemy territory.You need to be either at war with the colony who's city 'moved on' or have an open borders agreement. And founding an outpost in another's colony territory likely still means a forced declaration of war.
I'm not sure that's the case. It soumds to me like you could slowly move your city all over the map unless blocked by the presence of another city.
That's what he meant. Up to the 3 tile limit of another city.So, in short, territory roaming can only happen up to the 3 tile distance limit.
That's what he meant. Up to the 3 tile limit of another city.
I thought he meant that he thought a city could only move within a 3tile range of the point where it was founded.
The other sponsors can use their cities to take your tiles.
So we finally have the ability to steal land?![]()
Well, water.
I'm slightly disappointed that I cannot order my city to destroy the opposing city. World conquest with cities would've made me buy rising seas for lols.
It still can be modded very easily if it is the same as for the settling of cities (and not hardcoded). So all who want to test/play with attacking cities, should be able to do so...