Gooblah
Heh...
- Joined
- Jun 5, 2007
- Messages
- 4,282
Note: This strategy can only be used post-Code of Laws
After city is captured, it goes into revolt for a number of turns based on its population. It may even starve a little bit due to a lack of food nearby or pillaging of Farms. After it comes out of revolt, the World Wonders within won't produce culture, and unless Monuments/Theaters/Colosseums survived the capture, it won't have enough culture for a border pop anytime soon. If you run Caste System, it would change. Converting all the Citizen Specialists within the city (the default after capture) to Artists would boost culture spectacularly in the first turn. The city would starve, but the first border pop would be achieved quickly enough to (theoretically) reduce the effect of the starvation. The Artists could then work tiles in order to raise the population more.
Thoughts? I'm assuming a city can only starve 1 population at a time, but if this is not the case, this strategy may fail..,.,
After city is captured, it goes into revolt for a number of turns based on its population. It may even starve a little bit due to a lack of food nearby or pillaging of Farms. After it comes out of revolt, the World Wonders within won't produce culture, and unless Monuments/Theaters/Colosseums survived the capture, it won't have enough culture for a border pop anytime soon. If you run Caste System, it would change. Converting all the Citizen Specialists within the city (the default after capture) to Artists would boost culture spectacularly in the first turn. The city would starve, but the first border pop would be achieved quickly enough to (theoretically) reduce the effect of the starvation. The Artists could then work tiles in order to raise the population more.
Thoughts? I'm assuming a city can only starve 1 population at a time, but if this is not the case, this strategy may fail..,.,