Post map requests here

1. Standard
2. Vanilla
3. Resources included
4. Must have a Pic of exactly what you want. (Topographical or Physical maps are best). If you give me a crappy pic, then a crappy map, sorry.
5. Do you want it X/Y axis or not ???
6. Forrest alot.
7.more hills, but moutains around Mexico City and Central Mexico.
8. 8
9. Alot in the Yucatan and Southern US
10.Alot



OK heres the best i can do, hope you like it:
Lots of resources, lots of huts, few mountains/hills, alot of forest and VANILLA.;)
 
That was real fast!!! :eek: Thank you sooooooooooooo much.. What do you do all day with the time you spend on these maps. It would take me forever to do them...:p Thanks again
 
Ok, Besides the fact that I love your map (Its very playable) I would like to see another one exactly the same only with less Goody Huts and the corrections I placed o the map I added (I'm A history person: I would like my mod to be the most accurate possible)
Thanks Again (and in advance)!!!
 
Ok, Besides the fact that I love your map (Its very playable) I would like to see another one exactly the same only with less Goody Huts and the corrections I placed o the map I added (I'm A history person: I would like my mod to be the most accurate possible)
Thanks Again (and in advance)!!!


Well the rest is up to you, ok, sorry did not see your post till now!!:blush:
 
I'm trying to create a scenario for the WWII-1939 mod involving the pacific theater only and am having a terrible time getting a good huge map of the pacific ocean including a small portion of the west coast of america and the east coast of asia. If anyone a has a old map or good scanning utiliy for civ IV please help me out.:D
 
I'm looking for a map that is huge with balanced continents with one civ to each continent - 8 civilizations. Is there anything out there like that ?

OK, when requesting "Map(s)" pls include:

1. Size you want it. (Large)
2. For Warlords
3. Resources included or not. (resources - balanced per continent.)
4. Must have a Pic of exactly what you want. (Topographical or Physical maps are best). If you give me a crappy pic, then a crappy map, sorry. no picture exists
5. Do you want it X/Y axis or not. X/Y
6. Forrest, alittle or alot. a little on each continent
7. Mountains, alot or use more hills. some mtns and hills on each
8. # of players. 8
9. Rivers, alittle or alot, (i will not do accurate sorry) balanced on each
10. Goodie Huts: Alot or alittle? Alot
 
I'm looking for a map that is huge with balanced continents with one civ to each continent - 8 civilizations. Is there anything out there like that ?

OK, when requesting "Map(s)" pls include:

1. Size you want it. (Large)
2. For Warlords
3. Resources included or not. (resources - balanced per continent.)
4. Must have a Pic of exactly what you want. (Topographical or Physical maps are best). If you give me a crappy pic, then a crappy map, sorry. no picture exists
5. Do you want it X/Y axis or not. X/Y
6. Forrest, alittle or alot. a little on each continent
7. Mountains, alot or use more hills. some mtns and hills on each
8. # of players. 8
9. Rivers, alittle or alot, (i will not do accurate sorry) balanced on each
10. Goodie Huts: Alot or alittle? Alot


The closest that is out there right now (without providing a map) is one called Monster Island, its a great map.
 
Let me elaborate on what WarningU2 is looking for.

He wants a map for use in an eight player PitBoss where the starting locations are evenly spaced. Any game using the random map generator does not achieve this. What usually happens is a few starting locations are bunched and a few are isolated. This creates a game imbalance. Those that are bunched might have early war and early eliminations. More imbalance occurs if a tech trade alliance is made amongst the civ's close to each other. The scattered players will be hopelessly behind in tech and will never catch up.

The idea here is to give all players time to develop and tech at a reasonably even pace at least until the mid-game.
 
Let me elaborate on what WarningU2 is looking for.

He wants a map for use in an eight player PitBoss where the starting locations are evenly spaced. Any game using the random map generator does not achieve this. What usually happens is a few starting locations are bunched and a few are isolated. This creates a game imbalance. Those that are bunched might have early war and early eliminations. More imbalance occurs if a tech trade alliance is made amongst the civ's close to each other. The scattered players will be hopelessly behind in tech and will never catch up.

The idea here is to give all players time to develop and tech at a reasonably even pace at least until the mid-game.


I understand what you are saying, but the best thing i can tell you right now is provide me a map (not an earth map, too big) and i will TRY to do it ok??;)
 
1. Size you want it. (your call, as long as it is one of the following sizes:
duell: 20x40
tiny: 24x48
small: 32x64
standard: 40x80
large: 52x104
huge: 72x144
The standard map would be the prefered size, to allow gameplay even with extensive mods
2. For Warlords (yes)
3. Resources included, (excluded, I'll do them myself)
4. Must have a Pic of exactly what you want. (attached a not good enough pic of the projection, but you can get more infos from different world projections).
5. Do you want it X/Y axis or not. (X/Y, with ice in the arctis, but a glaciated antarctis to allow subs to cross the arctis)
6. Forrest, alittle or alot. (A lot, remember in 4000BC many parts of earth where forested that ain't today)
7. Mountains, alot or use more hills. (As in reality)
8. # of players. (1 is enough for now, I'll include the 29 others myself ^^)
9. Rivers, alittle or alot^, (as in reality, any river that is at least 300km / 200 miles long, should show up)
10. Goodie Huts: Alot or alittle? (None, if needed I'll do them myself)

Reason:

There are many nice earth maps out there. BUT: most of them are either following a rather useless projection (say mercator frex), are over or undersized, or have other downfalls.

The Craster projection is in my opinion the best projection for a civ earth map:

1) its cylindrical. While the Eckert IV might be more "aesthetical", the Civ4 maps are cylindrical, and thus to start with such a projection will yield the best results.

2) its area-equal. And area (the land plots) is what counts in Civ. What good is a map that has a Greenland the size of Africa (mercator projection)?

3) its length true around 37° north and south. So its not as displeasing to the eye as the peters projection, nor does it suffer from the downfalls of a equatorial length true projection. Also 37° is the latitude of the mediterranean theatre, the persian, indian and south chinese craddles of civilzation and so on.

All in all a standard size (40x80) earth map based on the Craster projection would be a very good all around earth representation. Other sizes would be nice also, though for me of less importance.
 
Ouch :(. Well, there might be many earth maps out there, but they ain't good enough (not even yours ;).
 
Ouch :(. Well, there might be many earth maps out there, but they ain't good enough (not even yours ;).

no need to use that:mad: , i did say i liked your map GEEZ:nono: !!!
You took it the wrong way!!:crazyeye: and i did say, NO OFFENSE< DANG.
 
Oh, I took it as a no :mischief:

PS: sorry english isn't my native tongue.
 
I understand what you are saying, but the best thing i can tell you right now is provide me a map (not an earth map, too big) and i will TRY to do it ok??

I am going to use the in game balanced map with custom continents. That will suit my purposes - can you modify that to make it balanced re starting locations etc ?
 
Anybody have or know of an earth map of standard or large size that ISNT for the warlords expansion? I only have the main game, and every map I seem to download besides the mega huge impossible to play earth maps.
 
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