Fought off some Greek units and built a couple buildings. Early handoff for discussion of MM and next moves.
0 1360 Timbuktu has Barracks and Skirmisher in queue, but since Alex retreated and I think we have enough immediate defense anyway, I queue a Granary ahead of them. Workers go to hook up Wheat for health (Timbuktu is unhealthy).
1 1320 Alex's stack comes back and kills woodsman warrior fortified in woods 1S of Djenne. Djenne completes Skirmisher and resumes Monument, which I think is a good idea since our defense is adequate. Whip Granary in Timbuktu for 2.
* We have Warior/Skirmisher/2 Chariots in Djenne, 2 Chariots on Gold hill.
* Alex has Shock Chariot (1.5/4), 2 Combat I Archers in woods 1S of Djenne.
2 1280 Alex moves and pillages Ivory. I attack. Lose 2 Chariots at 68% each, then 2 Chariots and Skirmisher win. Timbuktu finishes Granary and resumes Barracks.
3 1240 GL and GW BIDA. 2 Barb Archers next to Gold hill, Chariot + Skirmisher defending.
4 1200 The 2 Barb archers move to Oasis. 2 Chariots attack at 78% and both win. Djenne grows to size 2, Alpha down to 15 with Oasis + Gold. Chop of second forest in Timbuktu brings Barracks to 1. (I chopped it in order to get maximum immediate hammers.) Re-hook up Ivory.
5 1160 Workers build farm near Djenne (it needs food). Timbuktu finishes Barracks and resumes Skirmisher. I move Chariots to Djenne for healing and promote them immediately for maximum hit points. One gets Combat and one gets Flanking (hoping for Sentry later, we need more scouting.) Julius offers OB; maybe we can accept for diplo, but there's no trade route and for now I refuse.
6 1080 Djenne Monument -> Work Boat for Timbuktu's Clams. The work boat for is commerce and to improve a Settler build. Workers move to chop forest south of Djenne, for defense and for the hammers for the work boat. Skirmisher + Warrior sits on Forest tile to defend workers from sneak attack.
7 1040 Last turn of this turn set. Greek Chariot appears. I think the best choice is to stay in place; then Alex will probably move to the Gold hill, then we can attack him. There is a risk in chopping the forest (less defense), but I would do it anyway. The Skirmisher would still have an advantage with 10% fortification plus first strikes.
Here's Timbuktu. The choice of MM for this turn might depend on what we want to build next.
Alex still won't talk. I think the idea of pillaging him is OK, but we need to decide whether Timbuktu should build more units and maybe pillage Alex, or invest in a Settler build. Since we've lost a couple units I think it would probably be better to just defend, build a Settler, and hopefully grab Iron, or Copper. By the time the Settler is done, hopefully we can trade for IW and either move the Settler to Iron, or toward the Copper, scouting with a Chariot first.