Jarcast and pineappledan's Marajoara for VP

Very fun to play! A bit too much OP in my opinion and I think removing the +1 food in improved tiles when entering new era (as mentioned above) would make it more balanced.

You can do some micro and reassign your citizens on tiles with no forest/jungle just before entering a new era if you want to maximize the number of forest/jungles.

One of my favorite custom civilizations. Thanks!
 
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For some reason I can build malocas on some jungle/forest tiles with no resources.
 

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Update online.

VP 4.21 added the DLL code KungCheops made to explicitly address the issue of AI workers not constructing Malocas. Now it's fixed.
Thanks to Goblin Marauder on discord who reported the issue.
 
For some reason I can build malocas on some jungle/forest tiles with no resources.
this happened to me, turns out there's an undiscovered strategic resource underneath. I think it can be buildable over undiscovered ancient ruins too
 
this happened to me, turns out there's an undiscovered strategic resource underneath. I think it can be buildable over undiscovered ancient ruins too
With the new update it doesn't happen anymore.
 
I forgot to mention that in the update the UA part of +1 Food per era was nerfed to +1 Food every second era.
 
I would really like to try this civ but it doesn't show up on the civs list although it is on the loaded mods list and lua log reports that marajoara function was loaded. Happens without any other modmods enabled and with cleared cash. With version 1 I can start the game but in strategic view there are many unclickable unit icons (marajoara units) on random tiles, on both explored and not explored ones. I've had such clutter some time ago with another modmod and the game always crashed before 100 turns, this time I did not test if the crash will come. Which logs should I upload?
I have played your Tibet, Italy and Navajo without any problems. Thank you for creating these cool civs!
Edit: Running VP4.20
 
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I would really like to try this civ but it doesn't show up on the civs list although it is on the loaded mods list and lua log reports that marajoara function was loaded. Happens without any other modmods enabled and with cleared cash. With version 1 I can start the game but in strategic view there are many unclickable unit icons (marajoara units) on random tiles, on both explored and not explored ones. I've had such clutter some time ago with another modmod and the game always crashed before 100 turns, this time I did not test if the crash will come. Which logs should I upload?
I have played your Tibet, Italy and Navajo without any problems. Thank you for creating these cool civs!
Edit: Running VP4.20
You need the latest 4.21 version to run the civ because a new database column was added that basically allows AI to handle the Maloca improvement like humans.
So you either upgrade VP to 4.21 or you download Marajoara version 1.5 from the History tab in Downloads (the former is recommended).

Screenshot_1.png
 
Oh ok thanks! Missed the 4.21 part. Tibet, Italy, Navajo still work well under VP 4.21 right? What about Zimbabwe and Amalfi?
 
Oh ok thanks! Missed the 4.21 part. Tibet, Italy, Navajo still work well under VP 4.21 right? What about Zimbabwe and Amalfi?
They are all working.
 
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