OK here we go:
2400....
IBT we defeat barb warrior but take 7 turns dmg.
2360...decide to mine vs chop the forest.
2320
IBT woodsman2 warrior encounters barb war and wins (75%).
2280...
2240...
2200 switch to chariot. Myst in--pot. Grow city to 4.
2160 back to settler-whip( 2 pop).
2120 finish chariot.
2080 char-char.
2040 mine hill (chop). Timbuktu grows back to 3.
2000 char-worker. Found Djenne (monument).
IBT lose woody2 warrior to barb archer

27%
1960 pottery in--writing.
1920...
IBT oracle BIDL
1880...
IBT SH BIDL
1840...
1800 worker-char.
barb city formed by pig/wheat.
oops forgot to change build from barracks to char in Tim--1 turn go into barracks. switch to chariot now.
stop here. Not sure how to proceed. In retrospect I think mining the hill was a mistake. I won't get the gold hooked up in time

.
An idea: we might be able to claim the copper by Mehmed. We can found there is about 12 turns. Other possibilities: capture barb city, rush Mehmed.
At first glance I think the copper is worth a shot.
I can't see any other places to settle. I spent a lot of time healing and didn't want to cross the desert with the warrior so didn't get much scouting done unfortunately.