Original starting Post that I have moved to this post to accommodate the game announcement and description.
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I have created the attached practice game for the upcoming COTM112 Demigod game playing as India.
The starting area is similar but the rest of the map is not and there is more land in the actual contest save. 9 AI's will be the same.
Map particulars for the contest save are the same. It will be a Pangaea, standard size, but with more land. NO Goody Huts. No world wrap. You start with 1 Settler and 1 Fast Worker.
To hopefully make it more interesting and winnable I have made some changes:
- War elephants get 1 extra hit point and ignore movement costs for jungles
- added "Fast Workers" who work 50% harder than a normal Worker. You will still be able to build both. Only India can build Fast Workers.
- Favorite government of India has been changed to Republic
- A new wonder "Taj Mahal" can now be built. It costs 160 shields to build (same as a Cathedral) and gives the following benefits: 2 happy faces per city, Tourist attraction, and 5% interest on your treasury.
It requires "The Republic" and you must have Republic as your government. In addition it must be built near a river.
I have attempted to make the AI less inclined to build it using the "flavor" factor in the editor, but there aren't any guarantees. It also uses the civilopedia entry for the Forbidden Palace, but none of the original Forbidden Palace stats have changed. Making my own Civilopedia entry would have required a download for players.
- AI units have been reduced to 2 Settlers, 2 Workers, 2 Spears, 2 Warriors, and scouts if the civilization can build them.
- AI support has been reduced to 8 free units and 2 free per city
- AI trade cost is higher (trade between AIs) but I have also increased the rate of global research
- Disease from Flood plains has been reduced from 50% to 10%
- Tobacco has been changed to a Luxury resource but it's stats stay the same.
- the AI cost factor has been raised slightly (what it costs the AI to produce a unit/improvement)
Feel free to play it and let me know of any concerns. I have play tested the practice game several times, and now will concentrate on play testing the contest save.
Good Luck and thank for your patience.
Practice file -
http://forums.civfanatics.com/attachment.php?attachmentid=390303&d=1424721796