PRE-NES THREAD: ImmacuNES IIB: Emperor of the Fading Heavens (Redux)

Transport (Errovus Secondus) (no orders)
1 Republic Frog-class Yacht
Texier Guard (Errovus Secondus) (defend fiefs)
21 divisions infantry III, 18 brigades light armor, 6 brigades medium armor, 7 brigades heavy armor, 14 squadrons fighters, 8 squadrons bombers


Policy: Diplomacy and Neutrality: House Texier will train its diplomats especially, and continue to behave in a fashion that appears dutiful and loyal towards the empire and that also appears neutral. All members of the House shall be brought up to adhere to this ideal almost as if they were some sort of monastical order; we aim to become almost professional in what we are already known for. Maintain our present holdings and try and make them as profitable as possible, but do not expand them; do not offend anybody; however, do not allow others to take advantage of us by taking control of our assets or something like that.
 
Can Ragel negotiate for both a defensive treaty AND a dike/drainage contract at the same time as long as its both with the Authority?

(Are they... at all trustworthy? I've heard some bad things they did in the last NES, but I suppose it didn't happen since its restarted. Good thing Ragel is paranoid ;P ; ))
 
Policy: Study to Marvel, to Improve: Perform studies in genetics and biology to better understand the glory of the Pancreator, and improve life through these learning’s.

Phoenix (Incellia) (no orders)
1 Republic Frog-class Yacht

St. Sucellus's Shield (incellia) (guard fiefdoms)
8 divisions Infantry IV, 6 divisions infantry III, 7 brigades medium armor, 4 squadrons fighters

Principalities of Waves (incellia) (guard fiefdom coasts)
6 destroyers, 2 carriers, 4 squadron fighters

Fen’Harel’s Pack (Incellia) (no orders)
2 divisions glass scalpel commandoes
(From story perspective, all male)

Mythal’s Blade (E2) (no orders)
2 divisions infantry IV, 5 squadrons fighters, 2 squadrons bombers

Andruil’s Huntress (E2) (no orders)
2 divisions glass scalpel commandoes
(From story perspective, all female)
 
Oy, you should get them (Fen'Harel's, Andruil's) to have a mid-summer ceremony together; it'd be like an early genehack program for super-warriors. /ooc

Spoiler :
... though I suppose their spouses may complain...
Huhm, a policy of recruiting soldier bachelors and bachalorettes (or what the heck, serfs for that matter). Genious! But that'd take centuries or at least two decades to work properly though...
Oh well, I'm still modifying my policy for it. Then they won't bring their entire damn family to live in my holdings either. - thoughtline of Cathrinn Naprous
 
The companies of the Dread Wolf and the Huntress don't mix so well...except among the best, but science has mostly proven commando-skills and the like arn't hereditary.

(There from Dragon Age, specificaly the panthaon of the Dalish Elves; Mythal is the protector, and Andruil is the Goddes of the Hunt. Fen’Harel is the god that betrayed the others.)
 
Oh, they aren't? That's a pity for planning but a boon to randomosity I guess.

At least intelligence and physical attributes mostly are, so I think I'll go ahead and modify my own recruitment policy though. : )


Oh, Dragon Age? Great game I hear, I've bought it but never got around to playing it coz' it turned out my Vista-forced laptop couldn't handle it.
Btw., I don't like giantitp as much anymore, but the recent Tarquin comics have been awesome!


----

Ragel Naprous: "Fellow Houses, I suggest that when a new Emperor has been elected that all houses aid in the effort to eradicate the Symbiots from Stigmata, according to a pre-arranged percentage rate of our income. We cannot allow the Symbiots to corrupt my our bodily fluids!"
 
Can Ragel negotiate for both a defensive treaty AND a dike/drainage contract at the same time as long as its both with the Authority?

yes, that would be acceptable.

(Are they... at all trustworthy? I've heard some bad things they did in the last NES, but I suppose it didn't happen since its restarted. Good thing Ragel is paranoid ;P ; ))



None of the NPCs will be passive and uninvolved. I will however, try to act in accordance with their personalities without forcing player actions too much.

and No- the authority is not particularly trustworthy.
 
POE
OPE
EOP
PEO
EPO
OEP

EDIT: Apparently you can't use CAPS LOCK on this forum anymore.
 
Spoiler :
Ahem... The Duty Officer asked General Ripper to confirm the fact that he *had* issued the go code, and he said, uh, "Yes gentlemen, they are on their way in, and no one can bring them back. For the sake of our country, and our way of life, I suggest you get the rest of SAC in after them. Otherwise, we will be totally destroyed by Red retaliation. Uh, my boys will give you the best kind of start, 1400 megatons worth, and you sure as hell won't stop them now, uhuh. Uh, so let's get going, there's no other choice. God willing, we will prevail, in peace and freedom from fear, and in true health, through the purity and essence of our natural... fluids. God bless you all" and he hung up.


Sorry for the derailment. If you don't recognize these quotes, you really should see the movie. Quite possibly the best cold war satire ever made.
 
^I am thomas.berubeg and I approve this message

Seconded!

* Deliverance (Hubbard) (no orders)
1 Republic Frog-class Yacht
* The Death Guard (Hubbard) (no orders)
12 divisions infantry I, 16 divisions death guard, 4 divisions infantry II, 11 brigades light armor, 9 brigades medium armor, 10 brigades heavy armor, 2 squadrons fighters
* Alexissine Asb'el (Hubbard) (no orders)
2 covens Asb'el-class Thaumaturgist
* Ganool Fleet (Hubbard) (patrol fiefdom coasts)
3 destroyers, 3 submarines, 1 battleship
* Arbandi Division I (E2) (guard E2 fiefdoms and protect Tebryn Arbandi)
2 divisions infantry III, 2 squadrons fighters, 2 squadrons bombers

Hmmm... The Bossheaim project is to be of greater assistance to the Empire by gaining political and economical influence, through economic development, further work to strengthen relations to the Church and ties to whoever will be elected regent. The ultimate goal of this house (although this is optimistic and longsighted) is the eradication of the Symbiote Threat.
 
Thank you. I am a grown-up now.
 
Firstly, this is a PRE-NES thread. I am not ready to launch yet. EDIT: Things are progressing quickly. I feel that all i have left to do now is finish off the final copies of the maps. I think we can probably launch this weekend!


check edit!

Everyone feel free to mention anything that looks like a typo or formatting error or if the stats for some faction seem off or something.
 
I guess I should mention the policy in the thread.

Two Hands, Two Legs, and a mind.

Centralization, in the eyes of the Akatas family and the majority of the Koriates, is one of the most important aspect of any great nations or nobility. To achieve this goal, the Koriates work towards building better bureaucracy, infrastructure, and technology required to perfect them both.
 
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