I noticed that the Cavemen2Cosmos mod included a Neanderthal civilization. This got me thinking - and I have no idea if this idea is new or already done to death - what if a game starting in the Stone Age could have human races like Homo Sapiens, Homo Erectus and Homo Neanderthal as the only available "civs"?
This is before city founding is even available, so it would only be units roaming the map. There would however be one single city in the game (it could just be a terrain feature or a over-powered goody hut - or simply a undefended barbarian city), and either by finding this prehistoric metropolis, or by unlocking the City Dwelling Tech by other means (huts? quests?), would the first Settler unit be presented to the player.
Only once a player has settled his first city would he get to choose a "proper" CivilizationType, like Sumeria. The human player would get to choose but the AI would simply get whatever makes sense geographically. The twist, however, would be that not all "civilizations" would be homo sapien in origin, at least not every time. The sapien units would however be more powerful than the basic Nomad units of the other races, so there would probably mostly be sapien players left once the first city states are formed. But the possibility would be there, at least for the human player. (The Barbarian civilization could by default be Neandertal/Erectus in the early stone age.)
So, a human controlled civilization based on something like a Neanderthal origin would have some form of advantages/disadvantages. Perhaps they would be something like a Orc civilization in a fantasy type mod? Maybe a free Promotion?
What do you guys think? Would this add something to a early-early game?
This is before city founding is even available, so it would only be units roaming the map. There would however be one single city in the game (it could just be a terrain feature or a over-powered goody hut - or simply a undefended barbarian city), and either by finding this prehistoric metropolis, or by unlocking the City Dwelling Tech by other means (huts? quests?), would the first Settler unit be presented to the player.
Only once a player has settled his first city would he get to choose a "proper" CivilizationType, like Sumeria. The human player would get to choose but the AI would simply get whatever makes sense geographically. The twist, however, would be that not all "civilizations" would be homo sapien in origin, at least not every time. The sapien units would however be more powerful than the basic Nomad units of the other races, so there would probably mostly be sapien players left once the first city states are formed. But the possibility would be there, at least for the human player. (The Barbarian civilization could by default be Neandertal/Erectus in the early stone age.)
So, a human controlled civilization based on something like a Neanderthal origin would have some form of advantages/disadvantages. Perhaps they would be something like a Orc civilization in a fantasy type mod? Maybe a free Promotion?
What do you guys think? Would this add something to a early-early game?