Rex rgis of Ter
Me I'm a Creator
Everyone hates priests. It's a fact, and there's no ignoring it. But prophets can really tip the scales in an early game. All that production and gold in the early game really helps, espescially for wondermongering. Thus I am starting this thread to discuss strategies for the priest economy. I chose Egypt for it's Unique Building, the Obelisk, which allows the assignment of two priests to the city. Ramsess' Industrious trait, coupled with the settled prophets production will make wonders very easy to get. I decided to start a game that is Ramsess, Noble, and Pangea. Here is a shot of the start of the start, and a save.
Obviously, we want to build stonehenge for an early prophet, and Angkor Wat which will be awesome. I assumue we will try to obtain several religions for more priests. I think a Space Victory would be easy from all the money, but a cultural victory would be easy as well.
The Start:
http://forums.civfanatics.com/uploads/119814/Civ4ScreenShot0000.JPG
The Save:
http://forums.civfanatics.com/uploads/119814/PriestEconomyStart.CivBeyondSwordSave
Obviously, we want to build stonehenge for an early prophet, and Angkor Wat which will be awesome. I assumue we will try to obtain several religions for more priests. I think a Space Victory would be easy from all the money, but a cultural victory would be easy as well.
The Start:
http://forums.civfanatics.com/uploads/119814/Civ4ScreenShot0000.JPG
The Save:
http://forums.civfanatics.com/uploads/119814/PriestEconomyStart.CivBeyondSwordSave