Hello,
I'm reasonably adept at beating this game on Prince, so I thought I'd do a walk through with the aim of helping other players who may be struggling, potentially get a insight into how to beat the game.
I'm not promising this will be perfect, there may well be all manner of cock ups on the way, but it should be entertaining to say the least.
I'll aim to play every night, starting tomorrow - I'll post the initial save and my strategy in a bit - and I'll carry on until people lose interest/I win/ I get my arse handed to me on a plate.
As always feedback would be very welcome, expecially from the better players, you know who you are.
My basic strategy is to beeline to liberalism, with nationalism as the free tech, then blast to rifling before anyone else gets there.
As I said before I'm sure this approach has been adopted before, but hopefully this will be at least slightly useful to some of you.
Settings
Pangea
Temperate
High Sea Levels
Random Coastline
Random Civilization - Maya (Expansive, Financial)
As you can see from the first screen shot, there are no resources in the bfc to start with but plenty of floodpains and stone and sheep to the north west and north east respectively.
Now this may sound strange, but I'm going to move my settler one square south of my starting location. There may be extra food resources down there and additionally I will be able to maximise my food benefits from the flood plains, and also leave me enough grassland hills for some reasonable production.
Moving my settler south reveals....rice. Great news. Screenshot three, shows my first city.
Right the fundamentals.
My research path will be Agriculture (for the rice), hunting, Archery, bronze working, the wheel, pottery. writing, aestheics, literature.
Meanwhile I will be building a worker, then archers until I reach my happiness cap, then worker, settler, 2x workers, settler, 2x worker, settler, 2x worker.
I will attempt to block off as much land as possible with my settlers. One will be a production centre, one will be a commerce centre and the other will be a hybrid. The capital will ultimately have the library, great library and national epic in it and will be a great person farm.
Each new city will have a monument and a barracks built in them to keep up my power rating and discourage other civs from attacking me.
The key to the new cities is that they need to be near food resources, because I'll be using whipping (Slavery) to get the early buildings up quickly.
I will also be aiming to block off enough territory for 8-10 cities during my initial expansion phase.
I'm reasonably adept at beating this game on Prince, so I thought I'd do a walk through with the aim of helping other players who may be struggling, potentially get a insight into how to beat the game.
I'm not promising this will be perfect, there may well be all manner of cock ups on the way, but it should be entertaining to say the least.
I'll aim to play every night, starting tomorrow - I'll post the initial save and my strategy in a bit - and I'll carry on until people lose interest/I win/ I get my arse handed to me on a plate.
As always feedback would be very welcome, expecially from the better players, you know who you are.
My basic strategy is to beeline to liberalism, with nationalism as the free tech, then blast to rifling before anyone else gets there.
As I said before I'm sure this approach has been adopted before, but hopefully this will be at least slightly useful to some of you.
Settings
Pangea
Temperate
High Sea Levels
Random Coastline
Random Civilization - Maya (Expansive, Financial)
As you can see from the first screen shot, there are no resources in the bfc to start with but plenty of floodpains and stone and sheep to the north west and north east respectively.
Now this may sound strange, but I'm going to move my settler one square south of my starting location. There may be extra food resources down there and additionally I will be able to maximise my food benefits from the flood plains, and also leave me enough grassland hills for some reasonable production.
Moving my settler south reveals....rice. Great news. Screenshot three, shows my first city.
Right the fundamentals.
My research path will be Agriculture (for the rice), hunting, Archery, bronze working, the wheel, pottery. writing, aestheics, literature.
Meanwhile I will be building a worker, then archers until I reach my happiness cap, then worker, settler, 2x workers, settler, 2x worker, settler, 2x worker.
I will attempt to block off as much land as possible with my settlers. One will be a production centre, one will be a commerce centre and the other will be a hybrid. The capital will ultimately have the library, great library and national epic in it and will be a great person farm.
Each new city will have a monument and a barracks built in them to keep up my power rating and discourage other civs from attacking me.
The key to the new cities is that they need to be near food resources, because I'll be using whipping (Slavery) to get the early buildings up quickly.
I will also be aiming to block off enough territory for 8-10 cities during my initial expansion phase.