Hi, I'm modding a Nubian Civilization. I made ​​great progress in this project.
I want to change the "National Epic" into a "Festival of Djebel Barkal"; keep +25% greatpeople,PrereqBuildingClasses (-1: for 1 monument in each city) and add +4 culture +2 happiness and 1 free great general.
I have problems ingame: icon doesn't appear in tech trees, impossible to build/choose the national wonder (doesn't appear in city), and huge bugs in civilopedia.
Civ_Nubia.xml
CIV5BuildingClasses.xml
CIV5Buildings.xml
GameText.xml
CIV5Leader_Amanishakheto.xml
CIV5Units.xml
CIV5IconTextureAtlases.xml
CIV5Traits.xml
I've an other problem on this last files too, the ResourceQuantityModifiers traits don't work.
Any help will be greatly listen, thank you!
I want to change the "National Epic" into a "Festival of Djebel Barkal"; keep +25% greatpeople,PrereqBuildingClasses (-1: for 1 monument in each city) and add +4 culture +2 happiness and 1 free great general.
I have problems ingame: icon doesn't appear in tech trees, impossible to build/choose the national wonder (doesn't appear in city), and huge bugs in civilopedia.
Civ_Nubia.xml
Spoiler :
<GameData>
<Civilizations>
<Row>
<Type>CIVILIZATION_NUBIA</Type>
<Description>TXT_KEY_CIV_NUBIA_DESC</Description>
<ShortDescription>TXT_KEY_CIV_NUBIA_SHORT_DESC</ShortDescription>
<Adjective>TXT_KEY_CIV_NUBIA_ADJECTIVE</Adjective>
<Civilopedia>TXT_KEY_CIV_NUBIA_PEDIA</Civilopedia>
<CivilopediaTag>TXT_KEY_CIV5_NUBIA</CivilopediaTag>
<DefaultPlayerColor>PLAYERCOLOR_DARK_GREEN</DefaultPlayerColor>
<ArtDefineTag>ART_DEF_CIVILIZATION_EGYPT</ArtDefineTag>
<ArtStyleType>ARTSTYLE_MIDDLE_EAST</ArtStyleType>
<ArtStyleSuffix>_AFRI</ArtStyleSuffix>
<ArtStylePrefix>AFRICAN </ArtStylePrefix>
<PortraitIndex>1</PortraitIndex>
<IconAtlas>CIV_COLOR_ATLAS_LEGENDS</IconAtlas>
<AlphaIconAtlas>CIV_ALPHA_ATLAS</AlphaIconAtlas>
<MapImage>Mapnubia512.dds</MapImage>
<DawnOfManQuote>TXT_KEY_CIV5_DAWN_NUBIA_TEXT</DawnOfManQuote>
<DawnOfManImage>dom_nubia.dds</DawnOfManImage>
</Row>
</Civilizations>
<Civilization_CityNames>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_MEROE</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_NAPATA</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_KERMA</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_ABU_HAMED</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_KHARTOUM</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_ABU_SIMBEL</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_QASR_IBRIM</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_DAKKA</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FARAS</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_KALABSHA</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_BET_EL_WALI</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_DABOD</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_NAQA</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_NURRI</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_BUHEN</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_ADINDAN</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_DORGINARTI</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_PHILAE</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_ASWAN</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_EL_KURRU</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_MUSSAWARAT_ES_SUFRA</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_QUSTUL</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_BALLANA</CityName>
</Row>
</Civilization_CityNames>
<Civilization_FreeBuildingClasses>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<BuildingClassType>BUILDINGCLASS_PALACE</BuildingClassType>
</Row>
</Civilization_FreeBuildingClasses>
<Civilization_FreeTechs>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<TechType>TECH_AGRICULTURE</TechType>
</Row>
</Civilization_FreeTechs>
<Civilization_FreeUnits>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<UnitClassType>UNITCLASS_SETTLER</UnitClassType>
<Count>1</Count>
<UnitAIType>UNITAI_SETTLE</UnitAIType>
</Row>
</Civilization_FreeUnits>
<Civilization_Leaders>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<LeaderheadType>LEADER_AMANISHAKHETO</LeaderheadType>
</Row>
</Civilization_Leaders>
<Civilization_Start_Region_Priority>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<RegionType>REGION_JUNGLE</RegionType>
</Row>
</Civilization_Start_Region_Priority>
<Civilization_UnitClassOverrides>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<UnitClassType>UNITCLASS_ARCHER</UnitClassType>
<UnitType>UNIT_TASETY</UnitType>
</Row>
</Civilization_UnitClassOverrides>
<Civilization_BuildingClassOverrides>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<BuildingClassType>BUILDINGCLASS_NATIONAL_EPIC</BuildingClassType>
<BuildingType>BUILDING_FESTIVAL_OF_DJEBEL_BARKAL</BuildingType>
</Row>
</Civilization_BuildingClassOverrides>
</GameData>
<Civilizations>
<Row>
<Type>CIVILIZATION_NUBIA</Type>
<Description>TXT_KEY_CIV_NUBIA_DESC</Description>
<ShortDescription>TXT_KEY_CIV_NUBIA_SHORT_DESC</ShortDescription>
<Adjective>TXT_KEY_CIV_NUBIA_ADJECTIVE</Adjective>
<Civilopedia>TXT_KEY_CIV_NUBIA_PEDIA</Civilopedia>
<CivilopediaTag>TXT_KEY_CIV5_NUBIA</CivilopediaTag>
<DefaultPlayerColor>PLAYERCOLOR_DARK_GREEN</DefaultPlayerColor>
<ArtDefineTag>ART_DEF_CIVILIZATION_EGYPT</ArtDefineTag>
<ArtStyleType>ARTSTYLE_MIDDLE_EAST</ArtStyleType>
<ArtStyleSuffix>_AFRI</ArtStyleSuffix>
<ArtStylePrefix>AFRICAN </ArtStylePrefix>
<PortraitIndex>1</PortraitIndex>
<IconAtlas>CIV_COLOR_ATLAS_LEGENDS</IconAtlas>
<AlphaIconAtlas>CIV_ALPHA_ATLAS</AlphaIconAtlas>
<MapImage>Mapnubia512.dds</MapImage>
<DawnOfManQuote>TXT_KEY_CIV5_DAWN_NUBIA_TEXT</DawnOfManQuote>
<DawnOfManImage>dom_nubia.dds</DawnOfManImage>
</Row>
</Civilizations>
<Civilization_CityNames>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_MEROE</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_NAPATA</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_KERMA</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_ABU_HAMED</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_KHARTOUM</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_ABU_SIMBEL</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_QASR_IBRIM</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_DAKKA</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_FARAS</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_KALABSHA</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_BET_EL_WALI</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_DABOD</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_NAQA</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_NURRI</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_BUHEN</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_ADINDAN</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_DORGINARTI</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_PHILAE</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_ASWAN</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_EL_KURRU</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_MUSSAWARAT_ES_SUFRA</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_QUSTUL</CityName>
</Row>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<CityName>TXT_KEY_CITY_NAME_BALLANA</CityName>
</Row>
</Civilization_CityNames>
<Civilization_FreeBuildingClasses>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<BuildingClassType>BUILDINGCLASS_PALACE</BuildingClassType>
</Row>
</Civilization_FreeBuildingClasses>
<Civilization_FreeTechs>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<TechType>TECH_AGRICULTURE</TechType>
</Row>
</Civilization_FreeTechs>
<Civilization_FreeUnits>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<UnitClassType>UNITCLASS_SETTLER</UnitClassType>
<Count>1</Count>
<UnitAIType>UNITAI_SETTLE</UnitAIType>
</Row>
</Civilization_FreeUnits>
<Civilization_Leaders>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<LeaderheadType>LEADER_AMANISHAKHETO</LeaderheadType>
</Row>
</Civilization_Leaders>
<Civilization_Start_Region_Priority>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<RegionType>REGION_JUNGLE</RegionType>
</Row>
</Civilization_Start_Region_Priority>
<Civilization_UnitClassOverrides>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<UnitClassType>UNITCLASS_ARCHER</UnitClassType>
<UnitType>UNIT_TASETY</UnitType>
</Row>
</Civilization_UnitClassOverrides>
<Civilization_BuildingClassOverrides>
<Row>
<CivilizationType>CIVILIZATION_NUBIA</CivilizationType>
<BuildingClassType>BUILDINGCLASS_NATIONAL_EPIC</BuildingClassType>
<BuildingType>BUILDING_FESTIVAL_OF_DJEBEL_BARKAL</BuildingType>
</Row>
</Civilization_BuildingClassOverrides>
</GameData>
CIV5BuildingClasses.xml
Spoiler :
<GameData>
<BuildingClasses>
<Row>
<Type>BUILDINGCLASS_FESTIVAL_OF_DJEBEL_BARKAL</Type>
<DefaultBuilding>BUILDING_FESTIVAL_OF_DJEBEL_BARKAL</DefaultBuilding>
<Description>TXT_KEY_BUILDING_FESTIVAL_OF_DJEBEL_BARKAL</Description>
<MaxPlayerInstances>1</MaxPlayerInstances>
</Row>
</BuildingClasses>
</GameData>
<BuildingClasses>
<Row>
<Type>BUILDINGCLASS_FESTIVAL_OF_DJEBEL_BARKAL</Type>
<DefaultBuilding>BUILDING_FESTIVAL_OF_DJEBEL_BARKAL</DefaultBuilding>
<Description>TXT_KEY_BUILDING_FESTIVAL_OF_DJEBEL_BARKAL</Description>
<MaxPlayerInstances>1</MaxPlayerInstances>
</Row>
</BuildingClasses>
</GameData>
CIV5Buildings.xml
Spoiler :
<GameData>
<Buildings>
<Row>
<Type>BUILDING_FESTIVAL_OF_DJEBEL_BARKAL</Type>
<BuildingClass>BUILDING_NATIONAL_EPIC</BuildingClass>
<Cost>90</Cost>
<PrereqTech>TECH_PHILOSOPHY</PrereqTech>
<Help>TXT_KEY_BUILDING_FESTIVAL_OF_DJEBEL_BARKAL_HELP</Help>
<Description>TXT_KEY_BUILDING_FESTIVAL_OF_DJEBEL_BARKAL</Description>
<Civilopedia>TXT_KEY_BUILDING_FESTIVAL_OF_DJEBEL_BARKAL_PEDIA</Civilopedia>
<Strategy>TXT_KEY_BUILDING_FESTIVAL_OF_DJEBEL_BARKAL_STRATEGY</Strategy>
<ArtDefineTag>ART_DEF_BUILDING_NATIONAL_EPIC</ArtDefineTag>
<GreatPeopleRateModifier>25</GreatPeopleRateModifier>
<NukeImmune>true</NukeImmune>
<NumCityCostMod>20</NumCityCostMod>
<HurryCostModifier>-1</HurryCostModifier>
<MinAreaSize>-1</MinAreaSize>
<Culture>4</Culture>
<UnmoddedHappiness>2</UnmoddedHappiness>
<NeverCapture>true</NeverCapture>
<IconAtlas>CIV_COLOR_ATLAS_LEGENDS</IconAtlas>
<PortraitIndex>3</PortraitIndex>
</Row>
</Buildings>
<Building_PrereqBuildingClasses>
<Row>
<BuildingType>BUILDING_FESTIVAL_OF_DJEBEL_BARKAL</BuildingType>
<BuildingClassType>BUILDINGCLASS_MONUMENT</BuildingClassType>
<NumBuildingNeeded>-1</NumBuildingNeeded>
</Row>
</Building_PrereqBuildingClasses>
<Building_Flavors>
<Row>
<BuildingType>BUILDING_FESTIVAL_OF_DJEBEL_BARKAL</BuildingType>
<FlavorType>FLAVOR_GREAT_PEOPLE</FlavorType>
<Flavor>50</Flavor>
</Row>
<Row>
<BuildingType>BUILDING_FESTIVAL_OF_DJEBEL_BARKAL</BuildingType>
<FlavorType>FLAVOR_WONDER</FlavorType>
<Flavor>50</Flavor>
</Row>
</Building_Flavors>
<Building_FreeUnits>
<Row>
<BuildingType>BUILDING_FESTIVAL_OF_DJEBEL_BARKAL</BuildingType>
<UnitType>UNIT_GREAT_GENERAL</UnitType>
<NumUnits>1</NumUnits>
</Row>
</Building_FreeUnits>
</GameData>
<Buildings>
<Row>
<Type>BUILDING_FESTIVAL_OF_DJEBEL_BARKAL</Type>
<BuildingClass>BUILDING_NATIONAL_EPIC</BuildingClass>
<Cost>90</Cost>
<PrereqTech>TECH_PHILOSOPHY</PrereqTech>
<Help>TXT_KEY_BUILDING_FESTIVAL_OF_DJEBEL_BARKAL_HELP</Help>
<Description>TXT_KEY_BUILDING_FESTIVAL_OF_DJEBEL_BARKAL</Description>
<Civilopedia>TXT_KEY_BUILDING_FESTIVAL_OF_DJEBEL_BARKAL_PEDIA</Civilopedia>
<Strategy>TXT_KEY_BUILDING_FESTIVAL_OF_DJEBEL_BARKAL_STRATEGY</Strategy>
<ArtDefineTag>ART_DEF_BUILDING_NATIONAL_EPIC</ArtDefineTag>
<GreatPeopleRateModifier>25</GreatPeopleRateModifier>
<NukeImmune>true</NukeImmune>
<NumCityCostMod>20</NumCityCostMod>
<HurryCostModifier>-1</HurryCostModifier>
<MinAreaSize>-1</MinAreaSize>
<Culture>4</Culture>
<UnmoddedHappiness>2</UnmoddedHappiness>
<NeverCapture>true</NeverCapture>
<IconAtlas>CIV_COLOR_ATLAS_LEGENDS</IconAtlas>
<PortraitIndex>3</PortraitIndex>
</Row>
</Buildings>
<Building_PrereqBuildingClasses>
<Row>
<BuildingType>BUILDING_FESTIVAL_OF_DJEBEL_BARKAL</BuildingType>
<BuildingClassType>BUILDINGCLASS_MONUMENT</BuildingClassType>
<NumBuildingNeeded>-1</NumBuildingNeeded>
</Row>
</Building_PrereqBuildingClasses>
<Building_Flavors>
<Row>
<BuildingType>BUILDING_FESTIVAL_OF_DJEBEL_BARKAL</BuildingType>
<FlavorType>FLAVOR_GREAT_PEOPLE</FlavorType>
<Flavor>50</Flavor>
</Row>
<Row>
<BuildingType>BUILDING_FESTIVAL_OF_DJEBEL_BARKAL</BuildingType>
<FlavorType>FLAVOR_WONDER</FlavorType>
<Flavor>50</Flavor>
</Row>
</Building_Flavors>
<Building_FreeUnits>
<Row>
<BuildingType>BUILDING_FESTIVAL_OF_DJEBEL_BARKAL</BuildingType>
<UnitType>UNIT_GREAT_GENERAL</UnitType>
<NumUnits>1</NumUnits>
</Row>
</Building_FreeUnits>
</GameData>
GameText.xml
Spoiler :
<GameData>
<Language_en_US>
<Row Tag="TXT_KEY_CITY_NAME_MEROE">
<Text>Méroé</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_NAPATA">
<Text>Napata</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_KERMA">
<Text>Kerma</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_ABU_HAMED">
<Text>Abu Hamed</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_KHARTOUM">
<Text>Khartoum</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_ABU_SIMBEL">
<Text>Abu Simbel</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_QASR_IBRIM">
<Text>Qasr Ibrim</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_DAKKA">
<Text>Dakka</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FARAS">
<Text>Faras</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_KALABSHA">
<Text>Kalabsha</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_BET_EL_WALI">
<Text>Bet El Wali</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_DABOD">
<Text>Dabod</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_NAQA">
<Text>Naqa</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_NURRI">
<Text>Nurri</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_BUHEN">
<Text>Buhen</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_ADINDAN">
<Text>Adindan</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_DORGINARTI">
<Text>Dorginarti</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_PHILAE">
<Text>Philae</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_ASWAN">
<Text>Aswan</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_EL_KURRU">
<Text>El Kurru</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_MUSSAWARAT_ES_SUFRA">
<Text>Mussawarat Es Sufra</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_QUSTUL">
<Text>Qustul</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_BALLANA">
<Text>Ballana</Text>
</Row>
<Row Tag="TXT_KEY_CIV_NUBIA_ADJECTIVE">
<Text>Nubian</Text>
</Row>
<Row Tag="TXT_KEY_CIV_NUBIA_DESC">
<Text>Nubian Empire</Text>
</Row>
<Row Tag="TXT_KEY_CIV_NUBIA_SHORT_DESC">
<Text>Nubia</Text>
</Row>
<Row Tag="TXT_KEY_CIV5_NUBIA_HEADING_1">
<Text>History</Text>
</Row>
<Row Tag="TXT_KEY_CIV5_DAWN_NUBIA_TEXT">
<Text>
...
</Text>
</Row>
<Row Tag="TXT_KEY_CIV5_NUBIA_TEXT_1">
<Text>
...
</Text>
</Row>
<Row Tag="TXT_KEY_CIVILOPEDIA_LEADERS_AMANISHAKHETO_HEADING_1">
<Text>History</Text>
</Row>
<Row Tag="TXT_KEY_CIVILOPEDIA_LEADERS_AMANISHAKHETO_TEXT_1">
<Text>
...
</Text>
</Row>
<Row Tag="TXT_KEY_CIVILOPEDIA_LEADERS_AMANISHAKHETO_LIVED">
<Text>50 - 20 BC</Text>
</Row>
<Row Tag="TXT_KEY_CIVILOPEDIA_LEADERS_AMANISHAKHETO_NAME">
<Text>Amanishakheto</Text>
</Row>
<Row Tag="TXT_KEY_CIVILOPEDIA_LEADERS_AMANISHAKHETO_SUBTITLE">
<Text>Queen of Nubia</Text>
</Row>
<Row Tag="TXT_KEY_LEADER_AMANISHAKHETO">
<Text>Amanishakheto</Text>
</Row>
<Row Tag="TXT_KEY_TRAIT_REIGN_OF_THE_BLACK_PHARAOHS">
<Text>
Double [ICON_GOLD] from pillage, double quantities of luxury ressources: Ivoiry[ICON_RES_IVORY], Gold[ICON_RES_GOLD], Incense[ICON_RES_INCENSE], Gems[ICON_RES_GEMS]
</Text>
</Row>
<Row Tag="TXT_KEY_TRAIT_REIGN_OF_THE_BLACK_PHARAOHS_SHORT">
<Text>Reign Of The Black Pharaohs</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_TASETY">
<Text>Ta'Sety</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_HELP_TASETY">
<Text>Ta'Sety are powerful and mobile archers.</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_TASETY_STRATEGY">
<Text>Ta'Sety are powerful and mobile archers.</Text>
</Row>
<Row Tag="TXT_KEY_CIV5_UNITS_ANTIQUITY_TASETY_TEXT">
<Text>....</Text>
</Row>
<Row Tag="TXT_KEY_BUILDING_FESTIVAL_OF_DJEBEL_BARKAL">
<Text>Festival of Djebel Barkal</Text>
</Row>
<Row Tag="TXT_KEY_BUILDING_FESTIVAL_OF_DJEBEL_BARKAL_HELP">
<Text>+25% Great People[ICON_GREAT_PEOPLE][NEWLINE][/NEWLINE]+1 Great General Free[ICON_GREAT_PEOPLE][NEWLINE][/NEWLINE]Requires a monument in all cities</Text>
</Row>
<Row Tag="TXT_KEY_BUILDING_FESTIVAL_OF_DJEBEL_BARKAL_PEDIA">
<Text>Festival at the temple complex of Djebel Barkal. Gjebel Barkal is a mountain overlooking the city of Napata.The Egyptians called it the "Mountain Pure", and considered the place of residence of the god Amun.</Text>
</Row>
<Row Tag="TXT_KEY_BUILDING_FESTIVAL_OF_DJEBEL_BARKAL_STRATEGY">
<Text>This National Wonder increases a city's Great People generation by 25%. It also provides +4 culture +2 happiness +1 great general. A civilization must have a monument in all cities before it can construct a Festival of Djebel Barkal.</Text>
</Row>
</Language_en_US>
</GameData>
<Language_en_US>
<Row Tag="TXT_KEY_CITY_NAME_MEROE">
<Text>Méroé</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_NAPATA">
<Text>Napata</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_KERMA">
<Text>Kerma</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_ABU_HAMED">
<Text>Abu Hamed</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_KHARTOUM">
<Text>Khartoum</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_ABU_SIMBEL">
<Text>Abu Simbel</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_QASR_IBRIM">
<Text>Qasr Ibrim</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_DAKKA">
<Text>Dakka</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_FARAS">
<Text>Faras</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_KALABSHA">
<Text>Kalabsha</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_BET_EL_WALI">
<Text>Bet El Wali</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_DABOD">
<Text>Dabod</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_NAQA">
<Text>Naqa</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_NURRI">
<Text>Nurri</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_BUHEN">
<Text>Buhen</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_ADINDAN">
<Text>Adindan</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_DORGINARTI">
<Text>Dorginarti</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_PHILAE">
<Text>Philae</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_ASWAN">
<Text>Aswan</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_EL_KURRU">
<Text>El Kurru</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_MUSSAWARAT_ES_SUFRA">
<Text>Mussawarat Es Sufra</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_QUSTUL">
<Text>Qustul</Text>
</Row>
<Row Tag="TXT_KEY_CITY_NAME_BALLANA">
<Text>Ballana</Text>
</Row>
<Row Tag="TXT_KEY_CIV_NUBIA_ADJECTIVE">
<Text>Nubian</Text>
</Row>
<Row Tag="TXT_KEY_CIV_NUBIA_DESC">
<Text>Nubian Empire</Text>
</Row>
<Row Tag="TXT_KEY_CIV_NUBIA_SHORT_DESC">
<Text>Nubia</Text>
</Row>
<Row Tag="TXT_KEY_CIV5_NUBIA_HEADING_1">
<Text>History</Text>
</Row>
<Row Tag="TXT_KEY_CIV5_DAWN_NUBIA_TEXT">
<Text>
...
</Text>
</Row>
<Row Tag="TXT_KEY_CIV5_NUBIA_TEXT_1">
<Text>
...
</Text>
</Row>
<Row Tag="TXT_KEY_CIVILOPEDIA_LEADERS_AMANISHAKHETO_HEADING_1">
<Text>History</Text>
</Row>
<Row Tag="TXT_KEY_CIVILOPEDIA_LEADERS_AMANISHAKHETO_TEXT_1">
<Text>
...
</Text>
</Row>
<Row Tag="TXT_KEY_CIVILOPEDIA_LEADERS_AMANISHAKHETO_LIVED">
<Text>50 - 20 BC</Text>
</Row>
<Row Tag="TXT_KEY_CIVILOPEDIA_LEADERS_AMANISHAKHETO_NAME">
<Text>Amanishakheto</Text>
</Row>
<Row Tag="TXT_KEY_CIVILOPEDIA_LEADERS_AMANISHAKHETO_SUBTITLE">
<Text>Queen of Nubia</Text>
</Row>
<Row Tag="TXT_KEY_LEADER_AMANISHAKHETO">
<Text>Amanishakheto</Text>
</Row>
<Row Tag="TXT_KEY_TRAIT_REIGN_OF_THE_BLACK_PHARAOHS">
<Text>
Double [ICON_GOLD] from pillage, double quantities of luxury ressources: Ivoiry[ICON_RES_IVORY], Gold[ICON_RES_GOLD], Incense[ICON_RES_INCENSE], Gems[ICON_RES_GEMS]
</Text>
</Row>
<Row Tag="TXT_KEY_TRAIT_REIGN_OF_THE_BLACK_PHARAOHS_SHORT">
<Text>Reign Of The Black Pharaohs</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_TASETY">
<Text>Ta'Sety</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_HELP_TASETY">
<Text>Ta'Sety are powerful and mobile archers.</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_TASETY_STRATEGY">
<Text>Ta'Sety are powerful and mobile archers.</Text>
</Row>
<Row Tag="TXT_KEY_CIV5_UNITS_ANTIQUITY_TASETY_TEXT">
<Text>....</Text>
</Row>
<Row Tag="TXT_KEY_BUILDING_FESTIVAL_OF_DJEBEL_BARKAL">
<Text>Festival of Djebel Barkal</Text>
</Row>
<Row Tag="TXT_KEY_BUILDING_FESTIVAL_OF_DJEBEL_BARKAL_HELP">
<Text>+25% Great People[ICON_GREAT_PEOPLE][NEWLINE][/NEWLINE]+1 Great General Free[ICON_GREAT_PEOPLE][NEWLINE][/NEWLINE]Requires a monument in all cities</Text>
</Row>
<Row Tag="TXT_KEY_BUILDING_FESTIVAL_OF_DJEBEL_BARKAL_PEDIA">
<Text>Festival at the temple complex of Djebel Barkal. Gjebel Barkal is a mountain overlooking the city of Napata.The Egyptians called it the "Mountain Pure", and considered the place of residence of the god Amun.</Text>
</Row>
<Row Tag="TXT_KEY_BUILDING_FESTIVAL_OF_DJEBEL_BARKAL_STRATEGY">
<Text>This National Wonder increases a city's Great People generation by 25%. It also provides +4 culture +2 happiness +1 great general. A civilization must have a monument in all cities before it can construct a Festival of Djebel Barkal.</Text>
</Row>
</Language_en_US>
</GameData>
CIV5Leader_Amanishakheto.xml
Spoiler :
<GameData>
<Leaders>
<Row>
<Type>LEADER_AMANISHAKHETO</Type>
<Description>TXT_KEY_LEADER_AMANISHAKHETO</Description>
<Civilopedia>TXT_KEY_LEADER_AMANISHAKHETO_PEDIA</Civilopedia>
<CivilopediaTag>TXT_KEY_CIVILOPEDIA_LEADERS_AMANISHAKHETO</CivilopediaTag>
<ArtDefineTag>Elizabeth_Scene.xml</ArtDefineTag>
<VictoryCompetitiveness>8</VictoryCompetitiveness>
<WonderCompetitiveness>7</WonderCompetitiveness>
<MinorCivCompetitiveness>3</MinorCivCompetitiveness>
<Boldness>8</Boldness>
<DiploBalance>3</DiploBalance>
<WarmongerHate>2</WarmongerHate>
<WorkAgainstWillingness>7</WorkAgainstWillingness>
<WorkWithWillingness>4</WorkWithWillingness>
<PortraitIndex>0</PortraitIndex>
<IconAtlas>CIV_COLOR_ATLAS_LEGENDS</IconAtlas>
</Row>
</Leaders>
<Leader_MajorCivApproachBiases>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<MajorCivApproachType>MAJOR_CIV_APPROACH_WAR</MajorCivApproachType>
<Bias>7</Bias>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<MajorCivApproachType>MAJOR_CIV_APPROACH_HOSTILE</MajorCivApproachType>
<Bias>7</Bias>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<MajorCivApproachType>MAJOR_CIV_APPROACH_DECEPTIVE</MajorCivApproachType>
<Bias>4</Bias>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<MajorCivApproachType>MAJOR_CIV_APPROACH_GUARDED</MajorCivApproachType>
<Bias>5</Bias>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<MajorCivApproachType>MAJOR_CIV_APPROACH_AFRAID</MajorCivApproachType>
<Bias>3</Bias>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<MajorCivApproachType>MAJOR_CIV_APPROACH_FRIENDLY</MajorCivApproachType>
<Bias>5</Bias>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<MajorCivApproachType>MAJOR_CIV_APPROACH_NEUTRAL</MajorCivApproachType>
<Bias>4</Bias>
</Row>
</Leader_MajorCivApproachBiases>
<Leader_MinorCivApproachBiases>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<MinorCivApproachType>MINOR_CIV_APPROACH_IGNORE</MinorCivApproachType>
<Bias>4</Bias>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<MinorCivApproachType>MINOR_CIV_APPROACH_FRIENDLY</MinorCivApproachType>
<Bias>5</Bias>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<MinorCivApproachType>MINOR_CIV_APPROACH_PROTECTIVE</MinorCivApproachType>
<Bias>3</Bias>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<MinorCivApproachType>MINOR_CIV_APPROACH_CONQUEST</MinorCivApproachType>
<Bias>8</Bias>
</Row>
</Leader_MinorCivApproachBiases>
<Leader_Flavors>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_OFFENSE</FlavorType>
<Flavor>8</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_DEFENSE</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_CITY_DEFENSE</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_MILITARY_TRAINING</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_RECON</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_RANGED</FlavorType>
<Flavor>3</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_MOBILE</FlavorType>
<Flavor>8</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_NAVAL</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_NAVAL_RECON</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_NAVAL_GROWTH</FlavorType>
<Flavor>6</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_NAVAL_TILE_IMPROVEMENT</FlavorType>
<Flavor>6</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_AIR</FlavorType>
<Flavor>3</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_EXPANSION</FlavorType>
<Flavor>8</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_GROWTH</FlavorType>
<Flavor>4</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_TILE_IMPROVEMENT</FlavorType>
<Flavor>4</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_INFRASTRUCTURE</FlavorType>
<Flavor>4</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_PRODUCTION</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_GOLD</FlavorType>
<Flavor>3</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_SCIENCE</FlavorType>
<Flavor>6</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_CULTURE</FlavorType>
<Flavor>7</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_HAPPINESS</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_GREAT_PEOPLE</FlavorType>
<Flavor>6</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_WONDER</FlavorType>
<Flavor>7</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_RELIGION</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_DIPLOMACY</FlavorType>
<Flavor>7</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_SPACESHIP</FlavorType>
<Flavor>8</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_WATER_CONNECTION</FlavorType>
<Flavor>6</Flavor>
</Row>
</Leader_Flavors>
<Leader_Traits>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<TraitType>TRAIT_REIGN_OF_THE_BLACK_PHARAOHS</TraitType>
</Row>
</Leader_Traits>
</GameData>
<Leaders>
<Row>
<Type>LEADER_AMANISHAKHETO</Type>
<Description>TXT_KEY_LEADER_AMANISHAKHETO</Description>
<Civilopedia>TXT_KEY_LEADER_AMANISHAKHETO_PEDIA</Civilopedia>
<CivilopediaTag>TXT_KEY_CIVILOPEDIA_LEADERS_AMANISHAKHETO</CivilopediaTag>
<ArtDefineTag>Elizabeth_Scene.xml</ArtDefineTag>
<VictoryCompetitiveness>8</VictoryCompetitiveness>
<WonderCompetitiveness>7</WonderCompetitiveness>
<MinorCivCompetitiveness>3</MinorCivCompetitiveness>
<Boldness>8</Boldness>
<DiploBalance>3</DiploBalance>
<WarmongerHate>2</WarmongerHate>
<WorkAgainstWillingness>7</WorkAgainstWillingness>
<WorkWithWillingness>4</WorkWithWillingness>
<PortraitIndex>0</PortraitIndex>
<IconAtlas>CIV_COLOR_ATLAS_LEGENDS</IconAtlas>
</Row>
</Leaders>
<Leader_MajorCivApproachBiases>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<MajorCivApproachType>MAJOR_CIV_APPROACH_WAR</MajorCivApproachType>
<Bias>7</Bias>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<MajorCivApproachType>MAJOR_CIV_APPROACH_HOSTILE</MajorCivApproachType>
<Bias>7</Bias>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<MajorCivApproachType>MAJOR_CIV_APPROACH_DECEPTIVE</MajorCivApproachType>
<Bias>4</Bias>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<MajorCivApproachType>MAJOR_CIV_APPROACH_GUARDED</MajorCivApproachType>
<Bias>5</Bias>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<MajorCivApproachType>MAJOR_CIV_APPROACH_AFRAID</MajorCivApproachType>
<Bias>3</Bias>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<MajorCivApproachType>MAJOR_CIV_APPROACH_FRIENDLY</MajorCivApproachType>
<Bias>5</Bias>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<MajorCivApproachType>MAJOR_CIV_APPROACH_NEUTRAL</MajorCivApproachType>
<Bias>4</Bias>
</Row>
</Leader_MajorCivApproachBiases>
<Leader_MinorCivApproachBiases>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<MinorCivApproachType>MINOR_CIV_APPROACH_IGNORE</MinorCivApproachType>
<Bias>4</Bias>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<MinorCivApproachType>MINOR_CIV_APPROACH_FRIENDLY</MinorCivApproachType>
<Bias>5</Bias>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<MinorCivApproachType>MINOR_CIV_APPROACH_PROTECTIVE</MinorCivApproachType>
<Bias>3</Bias>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<MinorCivApproachType>MINOR_CIV_APPROACH_CONQUEST</MinorCivApproachType>
<Bias>8</Bias>
</Row>
</Leader_MinorCivApproachBiases>
<Leader_Flavors>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_OFFENSE</FlavorType>
<Flavor>8</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_DEFENSE</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_CITY_DEFENSE</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_MILITARY_TRAINING</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_RECON</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_RANGED</FlavorType>
<Flavor>3</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_MOBILE</FlavorType>
<Flavor>8</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_NAVAL</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_NAVAL_RECON</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_NAVAL_GROWTH</FlavorType>
<Flavor>6</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_NAVAL_TILE_IMPROVEMENT</FlavorType>
<Flavor>6</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_AIR</FlavorType>
<Flavor>3</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_EXPANSION</FlavorType>
<Flavor>8</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_GROWTH</FlavorType>
<Flavor>4</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_TILE_IMPROVEMENT</FlavorType>
<Flavor>4</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_INFRASTRUCTURE</FlavorType>
<Flavor>4</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_PRODUCTION</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_GOLD</FlavorType>
<Flavor>3</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_SCIENCE</FlavorType>
<Flavor>6</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_CULTURE</FlavorType>
<Flavor>7</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_HAPPINESS</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_GREAT_PEOPLE</FlavorType>
<Flavor>6</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_WONDER</FlavorType>
<Flavor>7</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_RELIGION</FlavorType>
<Flavor>5</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_DIPLOMACY</FlavorType>
<Flavor>7</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_SPACESHIP</FlavorType>
<Flavor>8</Flavor>
</Row>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<FlavorType>FLAVOR_WATER_CONNECTION</FlavorType>
<Flavor>6</Flavor>
</Row>
</Leader_Flavors>
<Leader_Traits>
<Row>
<LeaderType>LEADER_AMANISHAKHETO</LeaderType>
<TraitType>TRAIT_REIGN_OF_THE_BLACK_PHARAOHS</TraitType>
</Row>
</Leader_Traits>
</GameData>
CIV5Units.xml
Spoiler :
<GameData>
<Units>
<Row>
<Class>UNITCLASS_ARCHER</Class>
<Type>UNIT_TASETY</Type>
<PrereqTech>TECH_ARCHERY</PrereqTech>
<Combat>5</Combat>
<RangedCombat>7</RangedCombat>
<Cost>80</Cost>
<Moves>3</Moves>
<Range>2</Range>
<CombatClass>UNITCOMBAT_ARCHER</CombatClass>
<Domain>DOMAIN_LAND</Domain>
<DefaultUnitAI>UNITAI_RANGED</DefaultUnitAI>
<Description>TXT_KEY_UNIT_TASETY</Description>
<Civilopedia>TXT_KEY_CIV5_UNITS_ANTIQUITY_TASETY_TEXT</Civilopedia>
<Strategy>TXT_KEY_UNIT_TASETY_STRATEGY</Strategy>
<Help>TXT_KEY_UNIT_HELP_TASETY</Help>
<MilitarySupport>true</MilitarySupport>
<MilitaryProduction>true</MilitaryProduction>
<Pillage>true</Pillage>
<ObsoleteTech>TECH_MACHINERY</ObsoleteTech>
<GoodyHutUpgradeUnitClass>UNITCLASS_CROSSBOWMAN</GoodyHutUpgradeUnitClass>
<AdvancedStartCost>15</AdvancedStartCost>
<XPValueAttack>3</XPValueAttack>
<XPValueDefense>3</XPValueDefense>
<UnitArtInfo>ART_DEF_UNIT_ARCHER</UnitArtInfo>
<UnitFlagIconOffset>6</UnitFlagIconOffset>
<IconAtlas>CIV_COLOR_ATLAS_LEGENDS</IconAtlas>
<PortraitIndex>2</PortraitIndex>
</Row>
</Units>
<Unit_AITypes>
<Row>
<UnitType>UNIT_TASETY</UnitType>
<UnitAIType>UNITAI_RANGED</UnitAIType>
</Row>
</Unit_AITypes>
<Unit_ClassUpgrades>
<Row>
<UnitType>UNIT_TASETY</UnitType>
<UnitClassType>UNITCLASS_CROSSBOWMAN</UnitClassType>
</Row>
</Unit_ClassUpgrades>
<Unit_Flavors>
<Row>
<UnitType>UNIT_TASETY</UnitType>
<FlavorType>FLAVOR_OFFENSE</FlavorType>
<Flavor>3</Flavor>
</Row>
<Row>
<UnitType>UNIT_TASETY</UnitType>
<FlavorType>FLAVOR_DEFENSE</FlavorType>
<Flavor>3</Flavor>
</Row>
<Row>
<UnitType>UNIT_TASETY</UnitType>
<FlavorType>FLAVOR_RANGED</FlavorType>
<Flavor>6</Flavor>
</Row>
</Unit_Flavors>
</GameData>
<Units>
<Row>
<Class>UNITCLASS_ARCHER</Class>
<Type>UNIT_TASETY</Type>
<PrereqTech>TECH_ARCHERY</PrereqTech>
<Combat>5</Combat>
<RangedCombat>7</RangedCombat>
<Cost>80</Cost>
<Moves>3</Moves>
<Range>2</Range>
<CombatClass>UNITCOMBAT_ARCHER</CombatClass>
<Domain>DOMAIN_LAND</Domain>
<DefaultUnitAI>UNITAI_RANGED</DefaultUnitAI>
<Description>TXT_KEY_UNIT_TASETY</Description>
<Civilopedia>TXT_KEY_CIV5_UNITS_ANTIQUITY_TASETY_TEXT</Civilopedia>
<Strategy>TXT_KEY_UNIT_TASETY_STRATEGY</Strategy>
<Help>TXT_KEY_UNIT_HELP_TASETY</Help>
<MilitarySupport>true</MilitarySupport>
<MilitaryProduction>true</MilitaryProduction>
<Pillage>true</Pillage>
<ObsoleteTech>TECH_MACHINERY</ObsoleteTech>
<GoodyHutUpgradeUnitClass>UNITCLASS_CROSSBOWMAN</GoodyHutUpgradeUnitClass>
<AdvancedStartCost>15</AdvancedStartCost>
<XPValueAttack>3</XPValueAttack>
<XPValueDefense>3</XPValueDefense>
<UnitArtInfo>ART_DEF_UNIT_ARCHER</UnitArtInfo>
<UnitFlagIconOffset>6</UnitFlagIconOffset>
<IconAtlas>CIV_COLOR_ATLAS_LEGENDS</IconAtlas>
<PortraitIndex>2</PortraitIndex>
</Row>
</Units>
<Unit_AITypes>
<Row>
<UnitType>UNIT_TASETY</UnitType>
<UnitAIType>UNITAI_RANGED</UnitAIType>
</Row>
</Unit_AITypes>
<Unit_ClassUpgrades>
<Row>
<UnitType>UNIT_TASETY</UnitType>
<UnitClassType>UNITCLASS_CROSSBOWMAN</UnitClassType>
</Row>
</Unit_ClassUpgrades>
<Unit_Flavors>
<Row>
<UnitType>UNIT_TASETY</UnitType>
<FlavorType>FLAVOR_OFFENSE</FlavorType>
<Flavor>3</Flavor>
</Row>
<Row>
<UnitType>UNIT_TASETY</UnitType>
<FlavorType>FLAVOR_DEFENSE</FlavorType>
<Flavor>3</Flavor>
</Row>
<Row>
<UnitType>UNIT_TASETY</UnitType>
<FlavorType>FLAVOR_RANGED</FlavorType>
<Flavor>6</Flavor>
</Row>
</Unit_Flavors>
</GameData>
CIV5IconTextureAtlases.xml
Spoiler :
<GameData>
<IconTextureAtlases>
<Row>
<Atlas>CIV_COLOR_ATLAS_LEGENDS</Atlas>
<IconSize>256</IconSize>
<Filename>NUBIA_256.dds</Filename>
<IconsPerRow>8</IconsPerRow>
<IconsPerColumn>8</IconsPerColumn>
</Row>
<Row>
<Atlas>CIV_COLOR_ATLAS_LEGENDS</Atlas>
<IconSize>128</IconSize>
<Filename>NUBIA_128.dds</Filename>
<IconsPerRow>8</IconsPerRow>
<IconsPerColumn>8</IconsPerColumn>
</Row>
<Row>
<Atlas>CIV_COLOR_ATLAS_LEGENDS</Atlas>
<IconSize>80</IconSize>
<Filename>NUBIA_80.dds</Filename>
<IconsPerRow>8</IconsPerRow>
<IconsPerColumn>8</IconsPerColumn>
</Row>
<Row>
<Atlas>CIV_COLOR_ATLAS_LEGENDS</Atlas>
<IconSize>64</IconSize>
<Filename>NUBIA_64.dds</Filename>
<IconsPerRow>8</IconsPerRow>
<IconsPerColumn>8</IconsPerColumn>
</Row>
<Row>
<Atlas>CIV_COLOR_ATLAS_LEGENDS</Atlas>
<IconSize>45</IconSize>
<Filename>NUBIA_45.dds</Filename>
<IconsPerRow>8</IconsPerRow>
<IconsPerColumn>8</IconsPerColumn>
</Row>
<Row>
<Atlas>CIV_COLOR_ATLAS_LEGENDS</Atlas>
<IconSize>32</IconSize>
<Filename>NUBIA_32.dds</Filename>
<IconsPerRow>4</IconsPerRow>
<IconsPerColumn>4</IconsPerColumn>
</Row>
<Row>
<Atlas>LEADER_ATLAS_LEGENDS</Atlas>
<IconSize>256</IconSize>
<Filename>NUBIA_256.dds</Filename>
<IconsPerRow>8</IconsPerRow>
<IconsPerColumn>8</IconsPerColumn>
</Row>
<Row>
<Atlas>LEADER_ATLAS_LEGENDS</Atlas>
<IconSize>128</IconSize>
<Filename>NUBIA_128.dds</Filename>
<IconsPerRow>8</IconsPerRow>
<IconsPerColumn>8</IconsPerColumn>
</Row>
<Row>
<Atlas>LEADER_ATLAS_LEGENDS</Atlas>
<IconSize>64</IconSize>
<Filename>NUBIA_64.dds</Filename>
<IconsPerRow>8</IconsPerRow>
<IconsPerColumn>8</IconsPerColumn>
</Row>
</IconTextureAtlases>
</GameData>
<IconTextureAtlases>
<Row>
<Atlas>CIV_COLOR_ATLAS_LEGENDS</Atlas>
<IconSize>256</IconSize>
<Filename>NUBIA_256.dds</Filename>
<IconsPerRow>8</IconsPerRow>
<IconsPerColumn>8</IconsPerColumn>
</Row>
<Row>
<Atlas>CIV_COLOR_ATLAS_LEGENDS</Atlas>
<IconSize>128</IconSize>
<Filename>NUBIA_128.dds</Filename>
<IconsPerRow>8</IconsPerRow>
<IconsPerColumn>8</IconsPerColumn>
</Row>
<Row>
<Atlas>CIV_COLOR_ATLAS_LEGENDS</Atlas>
<IconSize>80</IconSize>
<Filename>NUBIA_80.dds</Filename>
<IconsPerRow>8</IconsPerRow>
<IconsPerColumn>8</IconsPerColumn>
</Row>
<Row>
<Atlas>CIV_COLOR_ATLAS_LEGENDS</Atlas>
<IconSize>64</IconSize>
<Filename>NUBIA_64.dds</Filename>
<IconsPerRow>8</IconsPerRow>
<IconsPerColumn>8</IconsPerColumn>
</Row>
<Row>
<Atlas>CIV_COLOR_ATLAS_LEGENDS</Atlas>
<IconSize>45</IconSize>
<Filename>NUBIA_45.dds</Filename>
<IconsPerRow>8</IconsPerRow>
<IconsPerColumn>8</IconsPerColumn>
</Row>
<Row>
<Atlas>CIV_COLOR_ATLAS_LEGENDS</Atlas>
<IconSize>32</IconSize>
<Filename>NUBIA_32.dds</Filename>
<IconsPerRow>4</IconsPerRow>
<IconsPerColumn>4</IconsPerColumn>
</Row>
<Row>
<Atlas>LEADER_ATLAS_LEGENDS</Atlas>
<IconSize>256</IconSize>
<Filename>NUBIA_256.dds</Filename>
<IconsPerRow>8</IconsPerRow>
<IconsPerColumn>8</IconsPerColumn>
</Row>
<Row>
<Atlas>LEADER_ATLAS_LEGENDS</Atlas>
<IconSize>128</IconSize>
<Filename>NUBIA_128.dds</Filename>
<IconsPerRow>8</IconsPerRow>
<IconsPerColumn>8</IconsPerColumn>
</Row>
<Row>
<Atlas>LEADER_ATLAS_LEGENDS</Atlas>
<IconSize>64</IconSize>
<Filename>NUBIA_64.dds</Filename>
<IconsPerRow>8</IconsPerRow>
<IconsPerColumn>8</IconsPerColumn>
</Row>
</IconTextureAtlases>
</GameData>
CIV5Traits.xml
Spoiler :
<GameData>
<Traits>
<Row>
<Type>TRAIT_REIGN_OF_THE_BLACK_PHARAOHS</Type>
<Description>TXT_KEY_TRAIT_REIGN_OF_THE_BLACK_PHARAOHS</Description>
<ShortDescription>TXT_KEY_TRAIT_REIGN_OF_THE_BLACK_PHARAOHS_SHORT</ShortDescription>
<PlunderModifier>100</PlunderModifier>
</Row>
</Traits>
<Trait_ResourceQuantityModifiers>
<Row>
<TraitType>TRAIT_REIGN_OF_THE_BLACK_PHARAOHS</TraitType>
<ResourceType>RESOURCE_GEMS</ResourceType>
<ResourceQuantityModifier>100</ResourceQuantityModifier>
</Row>
<Row>
<TraitType>TRAIT_REIGN_OF_THE_BLACK_PHARAOHS</TraitType>
<ResourceType>RESOURCE_INCENSE</ResourceType>
<ResourceQuantityModifier>100</ResourceQuantityModifier>
</Row>
<Row>
<TraitType>TRAIT_REIGN_OF_THE_BLACK_PHARAOHS</TraitType>
<ResourceType>RESOURCE_IVOIRY</ResourceType>
<ResourceQuantityModifier>100</ResourceQuantityModifier>
</Row>
<Row>
<TraitType>TRAIT_REIGN_OF_THE_BLACK_PHARAOHS</TraitType>
<ResourceType>RESOURCE_GOLD</ResourceType>
<ResourceQuantityModifier>100</ResourceQuantityModifier>
</Row>
</Trait_ResourceQuantityModifiers>
</GameData>
<Traits>
<Row>
<Type>TRAIT_REIGN_OF_THE_BLACK_PHARAOHS</Type>
<Description>TXT_KEY_TRAIT_REIGN_OF_THE_BLACK_PHARAOHS</Description>
<ShortDescription>TXT_KEY_TRAIT_REIGN_OF_THE_BLACK_PHARAOHS_SHORT</ShortDescription>
<PlunderModifier>100</PlunderModifier>
</Row>
</Traits>
<Trait_ResourceQuantityModifiers>
<Row>
<TraitType>TRAIT_REIGN_OF_THE_BLACK_PHARAOHS</TraitType>
<ResourceType>RESOURCE_GEMS</ResourceType>
<ResourceQuantityModifier>100</ResourceQuantityModifier>
</Row>
<Row>
<TraitType>TRAIT_REIGN_OF_THE_BLACK_PHARAOHS</TraitType>
<ResourceType>RESOURCE_INCENSE</ResourceType>
<ResourceQuantityModifier>100</ResourceQuantityModifier>
</Row>
<Row>
<TraitType>TRAIT_REIGN_OF_THE_BLACK_PHARAOHS</TraitType>
<ResourceType>RESOURCE_IVOIRY</ResourceType>
<ResourceQuantityModifier>100</ResourceQuantityModifier>
</Row>
<Row>
<TraitType>TRAIT_REIGN_OF_THE_BLACK_PHARAOHS</TraitType>
<ResourceType>RESOURCE_GOLD</ResourceType>
<ResourceQuantityModifier>100</ResourceQuantityModifier>
</Row>
</Trait_ResourceQuantityModifiers>
</GameData>
I've an other problem on this last files too, the ResourceQuantityModifiers traits don't work.
Any help will be greatly listen, thank you!