martijnaikema
Warlord
- Joined
- Oct 30, 2010
- Messages
- 111
I have a problem with the Asset Viewer from Nexus. When I want to open a fxsxml file which contains an animation, the program crashes and an error is reported.
* When I open assetviewer a pop-up comes up asking which version of the game to play (I did not start the game myself) (screen1);
* I can open a file with no animation (screen2);
* When I open a file with animation I get an error (screen3);
The error report says the following:
Application: Nexus
User: Unkown (Not an in-house user.)
Time: Thursday 4-11-2010 23:40:58
Runtime: 64 bit
OS: Windows 2008 ()
Machine: VASTE-PC
Exception: System.OverflowException
Source: System.Drawing
Thread: Main Thread
Description: Overloopfout.
Stack Trace:
bij System.Drawing.Graphics.CheckErrorStatus(Int32 status)
bij System.Drawing.Graphics.DrawImage(Image image, Rectangle destRect, Int32 srcX, Int32 srcY, Int32 srcWidth, Int32 srcHeight, GraphicsUnit srcUnit, ImageAttributes imageAttrs, DrawImageAbort callback, IntPtr callbackData)
bij System.Drawing.Graphics.DrawImage(Image image, Rectangle destRect, Int32 srcX, Int32 srcY, Int32 srcWidth, Int32 srcHeight, GraphicsUnit srcUnit, ImageAttributes imageAttr, DrawImageAbort callback)
bij System.Drawing.Graphics.DrawImage(Image image, Rectangle destRect, Int32 srcX, Int32 srcY, Int32 srcWidth, Int32 srcHeight, GraphicsUnit srcUnit, ImageAttributes imageAttr)
bij Firaxis.Framework.DrawingHelper.DrawImage(Graphics g, Image image, Single x, Single y, Int32 width, Int32 height, ColorMatrix m)
bij Firaxis.Framework.DrawingHelper.DrawImageCentered(Graphics g, Image image, Single x, Single y, Color color)
bij Civ5NexusModes.AssetViewer.ScrollableItemTriggerTrack.PaintTrack(Object sender, ScrollableItemPaintEventArgs e)
bij Firaxis.Framework.TimeLineTrackPanel.PaintTrack(Graphics g, DisplayTreeNode node, Rectangle r)
bij Firaxis.Framework.TimeLineTrackPanel.PaintTracks(Graphics g)
bij System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e, Int16 layer, Boolean disposeEventArgs)
bij System.Windows.Forms.Control.WmPaint(Message& m)
bij System.Windows.Forms.Control.WndProc(Message& m)
bij System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
bij System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
I downloaded Civ5 and the SDK directly through Steam. I am playing on Windows 7 64bit. I installed Visual Studio 2010 Shell.
I hope someone can help me out. Cause it is a real pain in the *** to create a MOD everytime I made a change to a dds-file.
* When I open assetviewer a pop-up comes up asking which version of the game to play (I did not start the game myself) (screen1);
* I can open a file with no animation (screen2);
* When I open a file with animation I get an error (screen3);
The error report says the following:
Spoiler :
Application: Nexus
User: Unkown (Not an in-house user.)
Time: Thursday 4-11-2010 23:40:58
Runtime: 64 bit
OS: Windows 2008 ()
Machine: VASTE-PC
Exception: System.OverflowException
Source: System.Drawing
Thread: Main Thread
Description: Overloopfout.
Stack Trace:
bij System.Drawing.Graphics.CheckErrorStatus(Int32 status)
bij System.Drawing.Graphics.DrawImage(Image image, Rectangle destRect, Int32 srcX, Int32 srcY, Int32 srcWidth, Int32 srcHeight, GraphicsUnit srcUnit, ImageAttributes imageAttrs, DrawImageAbort callback, IntPtr callbackData)
bij System.Drawing.Graphics.DrawImage(Image image, Rectangle destRect, Int32 srcX, Int32 srcY, Int32 srcWidth, Int32 srcHeight, GraphicsUnit srcUnit, ImageAttributes imageAttr, DrawImageAbort callback)
bij System.Drawing.Graphics.DrawImage(Image image, Rectangle destRect, Int32 srcX, Int32 srcY, Int32 srcWidth, Int32 srcHeight, GraphicsUnit srcUnit, ImageAttributes imageAttr)
bij Firaxis.Framework.DrawingHelper.DrawImage(Graphics g, Image image, Single x, Single y, Int32 width, Int32 height, ColorMatrix m)
bij Firaxis.Framework.DrawingHelper.DrawImageCentered(Graphics g, Image image, Single x, Single y, Color color)
bij Civ5NexusModes.AssetViewer.ScrollableItemTriggerTrack.PaintTrack(Object sender, ScrollableItemPaintEventArgs e)
bij Firaxis.Framework.TimeLineTrackPanel.PaintTrack(Graphics g, DisplayTreeNode node, Rectangle r)
bij Firaxis.Framework.TimeLineTrackPanel.PaintTracks(Graphics g)
bij System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e, Int16 layer, Boolean disposeEventArgs)
bij System.Windows.Forms.Control.WmPaint(Message& m)
bij System.Windows.Forms.Control.WndProc(Message& m)
bij System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
bij System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
I downloaded Civ5 and the SDK directly through Steam. I am playing on Windows 7 64bit. I installed Visual Studio 2010 Shell.
I hope someone can help me out. Cause it is a real pain in the *** to create a MOD everytime I made a change to a dds-file.