Problems with partisans

Originally posted by Der PH
Willem, Nemesis Rex:
What stats did you use for your roque or partisan?

I actually have a few of them. A Bronze Age Mercenary wouldn't be of much use in the Industrial Era, so I have a few upgrades. And they're all working out fairly well. Sorry, but I don't have the patience to go through and list them all at the moment, maybe later.
 
Originally posted by Der PH
Willem, Nemesis Rex:
What stats did you use for your roque or partisan?

OK. First units stats in my Mod are heavily modified.

Baseline units (attack/defeanse/move):

Rifleman (15/15/2) cost 7
Infantry (19/23/2) cost 8
Modern Infantry (27/31/2) cost 11

So, I have a Partisan that comes in with Communism, but only for certain civs (Russia/China/Korea) and I have made the Guerilla into . . . well a Guerilla, available to everyone in the modern era at the same time as the Modern Infantry.

Partisan (15/15/2) cost 8
Guerilla (17/17/2) cost 9

Both are invisible and ignore all terrain movement costs.
 
Originally posted by Nemesis Rex

Rifleman (15/15/2) cost 7
Infantry (19/23/2) cost 8
Modern Infantry (27/31/2) cost 11

Partisan (15/15/2) cost 8
Guerilla (17/17/2) cost 9

Both are invisible and ignore all terrain movement costs.

Strange!
In relation to the standard infantry units your partisan resp. guerilla seem to be a little bit better than mine and the cost is quite similar.

I absolutely don't understand where my problems come from, but thanx a lot for your help.
 
Originally posted by Der PH



I absolutely don't understand where my problems come from, but thanx a lot for your help.

As I mentioned, the AI seems to have an eye for eye approach when it comes to those types of units, so maybe you're being a bit overly aggressive with your own. Try using them sparingly and see if that makes a difference.
 
Back
Top Bottom