chrome-rome
King
- Joined
- Jan 7, 2009
- Messages
- 620
Unfortunately I don't know what techs they went for, as they weren't building that many wonders. I did see the hejemi (sp?) castle go up though.
Something to report: Maritime CS still only give vanilla food yields.
Downloaded the latest update for v9. I played to turn 80, where I was getting a continuous CTD, no matter what I did. I am glad to say that the tweaks you made has helped the ai stay competitive. In my emperor game, I was third in techs researched (me at 18, the highest tied at 24) and not first in population either. I had six cities, with four more on the way, which had me tied for first. I also had the most land. The ai once more zipped through the ages with two in renaissance by 1200bc. In fact, looking over these stats makes me slightly frustrated, as the game that I was playing was shaping up to be epic.
EDIT: CTD @ turn 80 in a new game as well
(different from the one above)
EDIT 2: Another CTD with a new game at turn 80.
Something to report: Maritime CS still only give vanilla food yields.
Downloaded the latest update for v9. I played to turn 80, where I was getting a continuous CTD, no matter what I did. I am glad to say that the tweaks you made has helped the ai stay competitive. In my emperor game, I was third in techs researched (me at 18, the highest tied at 24) and not first in population either. I had six cities, with four more on the way, which had me tied for first. I also had the most land. The ai once more zipped through the ages with two in renaissance by 1200bc. In fact, looking over these stats makes me slightly frustrated, as the game that I was playing was shaping up to be epic.
EDIT: CTD @ turn 80 in a new game as well

EDIT 2: Another CTD with a new game at turn 80.