I have something like 110 cities and 1/6 are annexed w/o courthouse. Also some of cities are still puppets as Im getting lazy with all the makroing(game is getting very slow).
110, nice. Did you go ICS from the start or is that just from conquering AI after you colonized your area?
I have kind of decided not to do anything too major with happiness until I implement governments. Once I implement governments I will have a lot more room to increase the base unhappiness from population and from cities. If I did it right now you would all hate me.
Id like to suggest some new Wonders and a new Building for your mod. Please let me know what you think about these basic ideas...
I actually have quite a few of those on my list.

At some point I will add them in. There are a lot of wonders that I want to add to the optional tech pages so I will probably hold off until I get that started.
I think the Ishtar Gate is already represented by the Walls of Babylon, since it was a part of the walls. Still might add it though.
The channel tunnel and golden gate would be great, but I kind of want to hold off until we can actually make underwater tunnels and bridges over large bodies of water.
I have a few ideas for new techs.
After advanced lasers you could have plasma generation. This would lead to plasma artillery? Then have Plasma fields which then you would be able to build a plasma force field which is resistant to everything, but satellite missiles. Which I will explain later. With satellite missile it will absorb 75% of damage.
After satellites you could research satellite weaponry which would lead to satellite missile. It would do about 300 damage, but leave no fallout. It would also have unlimited range.
These are just some ideas I thought of quickly, but there they are.
I thought of going Plasma Weaponry, but I opted instead for Particle Beams. Artillery will probably continue to be based on rail gun technology(but maybe I could use Plasma tech just for it), and tanks and others will move to particle beams. I was going to go with lasers, but I think I will keep them as general quick reaction defensive tech while their big brother takes over in the killing department.
I am not sure what the new missile will be, but I don't think it will be related to satellites though in the future you will definitely be able to station it in space.
Most likely, I think I am going to begin implementing units that could easily make the transition to the space layer when/if it becomes available.
Space Units
Space Bombers
Space Fighters
Orbital Strike Marines (Going to require a unique paradrop mechanic)
Some kind of long range particle beam overload missile
There are more space based units I want to implement, but those will actually require a space layer, whereas the above can do without in the meantime.
Earth Units
Fusion tanks (Hover Tanks)
Leviathans (Big, slow, and extremely powerful hover tanks)
New Sub, perhaps doubling as an aircraft carrier.
New Cruiser/Destroyer combo unit.
New Gunship
New Artillery
New basic infantry
New ranged infantry
New Mecha units
Perhaps some other specialty units.
On thing that I really need for many of the new units is the ability to hover over both water and land without requiring embarkation. Not sure how deep I need to go to change this, but if anyone knows how, or knows a guy who knows a guy, point me in the right direction.
