What does the XML need in order to accomplish this? For instance, I want to make it where Chariot Archers need both Archery and The Wheel in order to be produced as opposed to just The Wheel.
The combinations I've tried thus far with no success:
Chariot Archer doesn't appear at all with this
<GameData>
<Units>
<Update>
<Where Type="UNIT_CHARIOT_ARCHER" />
<Set PrereqTech="TECH_ARCHERY & TECH_THE_WHEEL" />
</Update>
</Units>
</GameData>
This particular combination just placed made The Wheel the sole required Tech. I'd imagine that would be since it was the later instruction in the XML.
Chariot Archer doesn't appear once more with this combination
<GameData>
<Units>
<Update>
<Where Type="UNIT_CHARIOT_ARCHER" />
<Set PrereqTech="TECH_ARCHERY, TECH_THE_WHEEL" />
</Update>
</Units>
</GameData>
The combinations I've tried thus far with no success:
Chariot Archer doesn't appear at all with this
Spoiler :
<GameData>
<Units>
<Update>
<Where Type="UNIT_CHARIOT_ARCHER" />
<Set PrereqTech="TECH_ARCHERY & TECH_THE_WHEEL" />
</Update>
</Units>
</GameData>
This particular combination just placed made The Wheel the sole required Tech. I'd imagine that would be since it was the later instruction in the XML.
Spoiler :
<GameData>
<Units>
<Update>
<Where Type="UNIT_CHARIOT_ARCHER" />
<Set PrereqTech="TECH_ARCHERY" />
<Set PrereqTech="TECH_THE_WHEEL" />
</Update>
</Units>
</GameData>
<Units>
<Update>
<Where Type="UNIT_CHARIOT_ARCHER" />
<Set PrereqTech="TECH_ARCHERY" />
<Set PrereqTech="TECH_THE_WHEEL" />
</Update>
</Units>
</GameData>
Chariot Archer doesn't appear once more with this combination
Spoiler :
<GameData>
<Units>
<Update>
<Where Type="UNIT_CHARIOT_ARCHER" />
<Set PrereqTech="TECH_ARCHERY, TECH_THE_WHEEL" />
</Update>
</Units>
</GameData>