The Great Apple
Big Cheese
Firstly, has anybody worked out a way to allow a unit a new upgrade based on a trigger? I can't see a way, but I may be missing something.
Also anybody managed to get CyUnit.doCommand(eCommand, int iData) to do anything? Ideally I'd like to be able to force an upgrade on a unit with a certain trigger - and this command seems the easiest way of doing it, but I can't seem to get it to do anything...
Also anybody managed to get CyUnit.doCommand(eCommand, int iData) to do anything? Ideally I'd like to be able to force an upgrade on a unit with a certain trigger - and this command seems the easiest way of doing it, but I can't seem to get it to do anything...