Q: Is the AI ********?

Choobie

Chieftain
Joined
Nov 10, 2007
Messages
10
A: Yes.

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Granted, I do have a bad rep.
 
I know I have a bad rep. I raped and pillaged a couple of nations I had treaties and per-turn trades and such. The English fell in 3 turns (they had like 8 cities or something :P) and before I could plant some cities where I razed others, the AI placed their own (that is why there are cities to the south east tip of my area).

But they don't ever trade lump sum for lump sum? Interesting... you think it would be an easy-to-calculate value that the AI would snatch up easily. I know I would :lol:
 
Prety ********, yes :lol:. This could go to the interesting screenshots thread.
 
Reputation or AI competence has nothing to do with this. The AI is programmed to never accept gpt for gpt, or gold for gold. Such trades would be pointless anyway: Instead of asking 10 for 20, why not just gift 10?! The effect is the same.
 
Um, I think that only happens in vanilla (maybe even PTW)

I know in C3C, they made it so that AI will accept even or better than even (for the AI) lump sum for lump sum trades.....not that you really need to DO that trade...
 
well.... on some of my Modded games, i have made it so i start out w/ like a billion gold, and get like 1 million per turn, and i offer all of my cities and gold, and resources, and techs, and everything possible, for like 1 of their weakest cities, and they wouldn't accept

i know you cannot trade for cities like that, but still... it was like a city of 1, undefended, and useless, it was an amazing deal
 
Oh, boy is it ********... Here's a prime example:

I was testing my Final Fantasy mod, and I'm playing as the Dwarves (Ind. Sci. and Mil)... I'm in the late industrial age (Machina Warfare is due in 1 or 2 turns), and cover about 2/3s of the continent (which is fairly large: I have about 1/3 of the entire planet under my control), have a HUGE army (although it's "average" compared to my next biggest rival) made up of the best units available (I upgraded all my stuff by doing a few turns at min. science), with rail links to every city in my empire.....

The other guy on the continent is the Kingdom of Baron (Mil, Rel, Exp), which has JUST enetered the industrial era, and the only industrial tech they have so far is Nationalism (I saw at least 1 Gunner in their cities), and I'm selling them some resources (1 strat and a few lux), and suddenly, without warning, they attacked one of my southernmost cities (which was squeezed in between two of thiers).

They exhaust their entire arsenal of good units (Mages, for the most part, which have high enough attack to be a serious threat to even modern units, but low enough def that even medieval units can kill them fairly easily) tryin to take the city, and only manage to reduce the city to about half its defending force (I've learned early in in Monarch games to garrison one's border cities with the defensive equivalent of a Stack of Doom due to the AI constanly pulling crap like this!).

On MY turn, I unleash my horde of Steam Tanks, Steam Airships, Mages (all my cities but maybe 2 or 3 have Mage towers, which generate mages every 15 turns), Dwarf Marines (my best attackers at this point), and proceed to roll over 8 of his cities in 1 turn.... As it stands now, I could easily conquer his entire kingdom in about 4 turns (especially since I've kicked all my higher production cities on to cranking out Steam Airships and Tanks)

Basically what I'm saying is that any human player would have been smart enough to realize they didn't stand a chance under those circumstances, and would have just chilled.....
 
No but its smart to.
Just last game I was a monster looking down on a puny lil civ. I said we go to war so I can crush you. OK war goes on a few turns as I launch a jolly bunch of mauraders and rapists. ONce near his shore I see a whole bunch of pointy stick guys waiting for me

I say give me A city and we can end this. They say get lost. Remember I tower over this lil civ in every way must be 50 cities to his 8 and 300 troops to his 60 at best

Once I land and run throught his wall of fire so to speak, he becomes much more reasonable and says ok here you go take 2! :)

I like that they make you work but in the ned value 20 turns of peace to hopefull see you get knocked off by the other guy :)
 
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