Lux is the number of luxuries currently connected to the capitol while
New is the number added in this round.
Imp is the number of luxuries imported.
A red background in
Lux Tax means I had to raise the slider to avoid disorder on the next turn. I will not try to guess what the player would do in that case, I will just raise the slider until all cities are happy enough to avoid disorder. An orange background is the other way around, I was able to lower the slider and still keep all cities happy.
# spec. is the total number of specialists (slackers
) in the empire. A green background indicates a minimum science gambit in progress, meaning at least one of the specialist is not a slacker.
Total comm. is the amount of commerce generated by cities on the Domestic Advisor screen, excluding any other type of income.
Expenses lists various expenses, from the same screen, in this format: entertainment/corruption/maintenance/unit cost. A green background in
Income indicates a Golden Age in progress.
Ratio is income divided by commerce, somewhat measuring the efficiency of the empire in the context of the fastest space ship launch strategy.
Top cities list happiness factors in the top 2 cities in the following format: happy pop/content pop/unhappy pop:Military Police-Luxury resource happiness-Building Happiness.
Borealis: 3 luxuries to her name, and she even managed to get most of the furs despite the ugly orange city of Canterbury.
She currently needs 9 tech and 7 turns to reach the Industrial Age.
Charis: As expected from a warmonger, a huge empire and high corruption. 3 luxury online and another one in 1 turn that should allow to remove all luxury tax. Sistine Chapel will complete in 1 turn and will double the efficiency of his 0 cathedrals. The Forbidden Palace was built in former India but it will take some time before the area truly contributes to the empire. The question is, will the space race be over by then? The Golden Age probably started only a couple of turns ago, if libraries and univerties are built during that time, it is likely Charis has reached the 4 turns/tech for good. But the Genghis clan has an obvious disdain of literacy, as shown by the library/universities census.
He currently needs 5 tech and 1 turn to reach the Industrial Age.
Cracker: 2 new luxuries added meaning he his now in control of the 4 local luxuries. However, one of the luxury is a colony on a road far from the core and needs to be defended. The high maintenance cost for units seems to suggest a military shift, but in fact it is a very high number of workers.
He currently needs 5 tech and 3 turns to reach the Industrial Age.
Hotrod: A promising young leader who fell in the warmongers trap.
2 luxuries online and another one in no more than 5 turns will help improve useful income. The current Golden Age could be wasted in regard to fastest space ship launch if the current military trend continues.
He currently needs 9 tech and 4 turns to reach the Industrial Age.
Jaxom: 4 luxuries online allows him to concentrate on research. With libraries built in many towns and universities under construction, it is likely he will reach 4 turns/tech by the next tech. If all goes well, the Great wall will complete in 6 turns and trigger a Golden Age.
He currently needs 7 tech and 4 turns to reach the Industrial Age.
LKendter: The lack of enough luxury is seriously taxing his net income. Two more luxury can be added but they will require some kind of military action. With Sun Tzu built and Leonardo in construction, that may well be what he has in mind.
He currently needs 7 tech and 6 turns to reach the Industrial Age.
Meldor: 3 luxuries online but will need military action to gain control of another one.
He currently needs 9 tech and 11 turns to reach the Industrial Age.
SJF: 4 luxuries online, one of which was taken by force. The current GA supply a 4 turns/tech rate, if he pushes the right infrastucture during the GA he is likely to keep that pace until the end.
He currently needs 6 tech and 4 turns to reach the Industrial Age.
Steve: 2 luxuries online, some cathedrals are in construction to help with happiness. A 3rd luxury will be gained soon as a pack of riders, on a hill near an English town, are discussing the best food to serve with wine. This will also trigger is Golden Age and give a boost to his economy.
He currently needs 9 tech to reach the Industrial Age and is not doing any research.
Stwils: 2 luxuries online, no more unless force is applied. Hangchow needs an entertainer because it is not connected to the road network. There is a worker sleeping on a nearby hill, he should be kicked back to work on the missing road. By putting a clown in Hangchow, I was able to lower the tax to 20%, saving 17 GPT. England would trade wines for her furs and spices, allowing another 10% cut on the tax and saving 12 GPT. Beijing is building a Colosseum, it is rarely worth the shields it costs. Beijing should be building a marketplace to help improve income, which would also help with happiness if she does buy English wines.
She currently needs 11 tech and 6 turns to reach the Industrial Age. The lack of contacts is hurting badly here.
Swiftsure: 3 luxuries online and one other will be connected in 1 turns. This last luxury was taken out of Elizabeth's hands by force. 3 specialists, all in London, following a strict diet.
He currently needs 6 tech and 7 turns to reach the Industrial Age.
Theos: 2 luxuries online, will need force to gain more.
He currently needs 10 tech and is not doing any research.
Zenga: 2 luxuries online, one more in no more than 5 turns, that should allow a 0% luxury tax. Few libraries and no universities, some cathedrals were built before universities, delaying the year Zenga will reach 4 turns/tech.
He currently needs 7 tech and 3 turns to reach the Industrial Age.
Current standing toward a space ship launch (5,1 means 5 tech and 1 turn to reach the Industrial Age):
Charis, surprisingly is first with 5,1! Golden Age in progress.
Cracker at 5,2. No golden age yet, building Cavalry.
SJF at 6,4. Golden Age in progress.
Swiftsure at 6,7. Golden Age in progress.
Zenga at 7,3. No Golden Age yet.
Jaxom at 7,4. Golden Age scheduled in 6 turns.
Lkendter at 7,6. No Golden Age yet.
Hotrod at 9,4. Golden Age in progress.
Borealis at 9,7. No Golden Age yet.
Meldor at 9,11. No Golden Age yet.
Steve at 9,none. No Golden Age yet.
Theos at 10,none. No Golden Age yet.
Stwils at 11,6. No Golden Age yet.