I'd like to set up a mod where certain GWs each represent a religion, and I'd like each Civ to only possess one at a time. So - Will the "Replaces All" flag work with GWs?
There's another mod (Rise & Rule ?) that uses a variety of "palaces" which become available with certain techs. Religious centers (such as Vatican or Angkor Wat) could fulfill an equivalent ingame function. I don't know for certain, but I imagine that there are ways to make the benefits become obsolete.
I also recall a mod (again R&R ?) where certain buildings only function when certain governments are active. That might be another method to look into.
I had a very similar idea years ago, and its unraveling is what caused me to stop working on the mod. I was going to have mutually-exclusive small wonders for state religions, to provide places of worship; and free great wonders for the holy city of each, to provide global happiness. Sadly I didn't realize that SWs could not provide buildings in other cities, which made the whole idea moot. But now with C3X...
Anyway, I think I read that the AI will only consider that flag in terms of production (?) besides the build loop that was already mentioned. I'm not sure if either issue would apply to GWs, though, since they seem pretty high priority for the AI and presumably would still exist / not be buildable once "replaced" by another.
Won't Quintillus' editor allow any flag be attributable to any Imp/SW/GW?
Ozy, yes - but to providing other buildings by SWs (and imps) didn´t work even when set in the Quintillus editor.
But, to clarify, only one, single "string" of the, "Replaces All" flag are allowed for Imps/GWs/SWs by the game itself?
As posted above: I don´t like that flag. Here other civers must help you.