jojoweb
Chimpa-Z
Hi !
I have a problem with the BTS's SDK. In the warlord's version of my mod, i have added some variables (like Attitudes) : GovernorAttitude, Policy, Ideology, etc... They needed tags in BasicInfo File, so i added them in the Warlord's CvGlobals.cpp file. It worked well.
But, the same variables, adapted to the new SDK's architecture seems to be rejected. When i launch a game with my modified SDK, the game crash during the initialization (after choosing difficulty, leader, land type, etc...). I have detected that the error come from the cvGlobals.cpp/CvGlobals.h files or from the CvXMLLoadUtilitySet.cpp file.
Is somebody know this type of issue ? Is new variable types prohibited in the new SDK ? Can we do something
?
Thx.
I have a problem with the BTS's SDK. In the warlord's version of my mod, i have added some variables (like Attitudes) : GovernorAttitude, Policy, Ideology, etc... They needed tags in BasicInfo File, so i added them in the Warlord's CvGlobals.cpp file. It worked well.
But, the same variables, adapted to the new SDK's architecture seems to be rejected. When i launch a game with my modified SDK, the game crash during the initialization (after choosing difficulty, leader, land type, etc...). I have detected that the error come from the cvGlobals.cpp/CvGlobals.h files or from the CvXMLLoadUtilitySet.cpp file.
Is somebody know this type of issue ? Is new variable types prohibited in the new SDK ? Can we do something

Thx.