Question: How to get new flags work...

Agent 009

Civ 4 Addict
Joined
Mar 28, 2006
Messages
346
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In a virtual Civ 4 Environment.
As the title says, How do you get new flags to work correctly?

In my mod I have added Firaxis Games as a new civilization and so I needed to make a flag for them as well.

Suffice it to say at first the flag was black with a white star, (similar to USA) and then after trying to fix it I got a white flag.

Does anyone know how to make new flags work correctly?
 
I've always avoided flags in mods I've helped with, but there is a TUT I think. Most people have luck messing with Alpha Channels, which I know nothing about.
 
This problem haunts me too, and as Ive said I'll do the Eragon Mods's civilization art...I a bit stuck... so :bump:
 
The flag I was trying to make would look like the Firaxis Games Logo and have a dark blue background.

I'll try messing around with it a bit more... I still need to patch my mod with a few minor fixes anyways, so hopefully I can get the fixed as well. ;)
 
jlocke said:
i had a geforce and nothing could get it to work.
Now i got a new computer the video card is like the generic microsoft or something, and now the game is slow but at least the flags work

Oh the flags that came with the game work fine, as do ones that others have made, however, I cannot seem to get the one I made to show up properly. :confused:
 
What paint program do you use? I use Paint Shop Pro 7 and am able to make multicolored flags pretty easily (took me a while to figure out the trick, though) If you want them, here are the Flag template & Paint Shop Pro DDS plugin that I use when I make a civ.

Download

If you have PSP, then place the dds.8bi file in your "PSP\Plugins" folder. You should then be able to open & edit DDS files in Paint Shop Pro.

As far as the Template file (in DDS format) that I have included, I use it by doing the following:

1) Create your new flag image as per the instructions in this tutorial except for the alpha channel part.
2) Open the Flag_template I have uploaded
3) Copy your flag image & then paste on top of the template
4) Do NOT mess with the alpha channel as it is already set to black
5) Save the template as another name. Example: FlagDECAL_Tibet.dds

When done, add your flag info in the CIV4ArtDefines_Civilization.xml file like so:

Code:
        <CivilizationArtInfo>
            <Type>ART_DEF_CIVILIZATION_TIBET</Type>
            <Button>,Art/Interface/Buttons/Civilizations/Tibet.dds</Button>
            <Path>Art/Interface/TeamColor/FlagDECAL_Tibet.dds</Path>
            [B]<bWhiteFlag>1</bWhiteFlag>[/B]
        </CivilizationArtInfo>
Be sure to set the <bWhiteFlag> to "1" not "0" and then check it out in game.

Here is an example from my Tibet civ
Amra_Tibet.jpg
 
AHA! This is the answer I have been looking for!! :D Thanks Amra.

I thought that the Whiteflag XML entry had something to do with it.

I'll test this out right after I get some food.

I am also using PSP7. ;)

==200th Post==
 
Ok... I couldn't resist at least attempting to make this flag work before eating. :p

Here's the results.



It worked like a charm. Thanks a bunch for your help Amra. :D
 
Glad to be of service. Oh, and cool flag :goodjob:
 
Lol, thanks woodelf. Check out this post here for some more flags. Perhaps you can use them for something yourself. Not to mention anyone else for that matter. ;)

http://forums.civfanatics.com/showthread.php?t=170429&page=3

It's post 43, only the 3rd post on that page. The zip file is located on page 1 in the first post. (Patch v1.02) ;)
 
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