question on modding religions

BigBizkit

Chieftain
Joined
Dec 14, 2007
Messages
29
hi,

I wondered whether it was possible to mod religions so that they can provide additional happy faces for every city if used as state's religion.

I also wanted to change a religion so that it would add +1 health (also another -1 health) but I couldn't find out how.

Being like 5 days into altering XML files I could only figure out how to change religions so that they would add other types of commerce but that's not exactly what I wanted to do.

I'm sorry if this is the wrong forum to post such a question but I thought of this one as the most suitable.

An answer to my question could not been found in any thread concerning the modding of religions I read so far.

I'd appreciate answers, thanks.
 
I wondered whether it was possible to mod religions so that they can provide additional happy faces for every city if used as state's religion.
Yes, but you have to edit the civis to do it. If you add StateReligionHapiness to each religious civic (that allows a state religion) it'll accomplish the same thing.

I also wanted to change a religion so that it would add +1 health (also another -1 health) but I couldn't find out how.
Not with XML alone, shouldn't be tough with python though.

And this is the right place for general questions, that and looking before posting has spared you from the usual tar & feather :)
 
what do you mean with editing the civis?

and I wanted to alter them so that some (not all) have additional happy faces
 
Then you have to do it in python or add new tags to the religions in the SDK (and the code to make that work). Civics, like Organized Religion or Theocracy, all have a value for state religion hapiness but it applies to any state religion (except 'none').
 
Back
Top Bottom