My question is simple. Some friends and I are trying to design a mod for BtS, and we want religions to be founded using buildings instead of techs. We've already got the buildings so they found the religions, but the problem is, the techs still found the religions as well.
We've tried two options:
1. Making the tech prereq for the religion "NONE". This results in the game randomly giving the religion to a player. Not what we wanted.
2. Setting the religions's prereq to "Future Tech". This is only a short-term solution and we would very much prefer something else that is more permanent.
I was hoping for something similar to what you find in Gods of Old. Is there anyone that can help me with this?
We've tried two options:
1. Making the tech prereq for the religion "NONE". This results in the game randomly giving the religion to a player. Not what we wanted.
2. Setting the religions's prereq to "Future Tech". This is only a short-term solution and we would very much prefer something else that is more permanent.
I was hoping for something similar to what you find in Gods of Old. Is there anyone that can help me with this?