Ambreville
Deity
I looked into adding a third road type . At present, we had the "road" and the "railroad". I wanted to differenciate the dirt road from a paved road (faster than dirt road, but requiring Engineering & Stone, and longer to build).
So I went ahead modifying the RouteInfo, BuildInfo, and UnitInfo XML files accordingly. The game loads alright up until after I select a CIV and finish loading. At this point I get a runtime error. Either it's not possible to add a third road type, or I'm missing some other steps.
I thought for a time there could not be more than 14 possible actions (buttons) for workers' assignments due to space limitation. I removed railroad as a build and replaced it with the new road building assignment so all the buttons would fit on the screen. That made no difference.
Anyone?? Thanks!
So I went ahead modifying the RouteInfo, BuildInfo, and UnitInfo XML files accordingly. The game loads alright up until after I select a CIV and finish loading. At this point I get a runtime error. Either it's not possible to add a third road type, or I'm missing some other steps.
I thought for a time there could not be more than 14 possible actions (buttons) for workers' assignments due to space limitation. I removed railroad as a build and replaced it with the new road building assignment so all the buttons would fit on the screen. That made no difference.
Anyone?? Thanks!