Questions & Answers

Hahaha no. They do flip. Difficult, but possible.

So, does culture affect stability?

I just had a (normal) BTS game where I flipped Rome from Julius Caesar. That was fairly ridiculous.

(Oh yeah, I won.)
 
I am having a concerning problem with the German UHV. Can anyone explain why I've missed the second condition here? Looks to me like I should have plenty of control of the required areas, but the indicator greys out.

The only two things I can think of are 1) that the Dutch city in Scandanavia is preventing my control of that area, or 2) the fact that I have only just captured three cities and they are still revolting means they are not under my "control".

Can anyone confirm?
 

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I am having a concerning problem with the German UHV. Can anyone explain why I've missed the second condition here? Looks to me like I should have plenty of control of the required areas, but the indicator greys out.

The only two things I can think of are 1) that the Dutch city in Scandanavia is preventing my control of that area, or 2) the fact that I have only just captured three cities and they are still revolting means they are not under my "control".

Can anyone confirm?

take a look here , a map with the UHV areas
 
You'd probably want to collapse Russia, that was how I got the German UHV. With no other civ to compete for a share of the Russian area it is a lot easier. But Russia still looks reasonably stable in those screenshots. Hit their capital (the current one that is) again and wait for the collapse.
 
You don't need Ireland to control England. Just one less city to worry about. :)
 
Ok, cheers guys - I'll give it another go taking a couple more Russian cities. Do I have sufficient control of Scandanavia? I thought control was just a case of controlling X cities in a particular area, which is why I thought 5 cities in the Russian control area would be sufficient. I guess not though!

Russia actually respawned just a short while ago, from some Dutch/Mongolian cities. Luckily I was stable enough to avoid losing any of my Russian holdings.
 
Yep, one further city in Russia (Kazan) did the trick, so UHV accomplished! It was a bit dodgy though... I actually collapsed about 6 turns after my Golden Age finished, from a rather sudden and inexplicable stability crash from Solid :blush:

Hilariously though, in that last turn I still got all the research production from my empire, so the sudden collapse of my tech costs meant that Laser and Future Tech (the last two techs I had to research) were actually fully finished and took just one turn each! :lol:
Bumped my score down to Dan Quayle though, irritatingly (I lost about 1300 score from losing all my cities).

Which brings me to my next question - I say the collapse was inexplicable, but I might be able to explain some of it. Does spreading corps in your own cities hurt economic stability, since it costs money to spread and maintain each city? I was spamming execs as something to do before I collapsed. If this is the case, it seems pretty screwy to me. Surely it should be the other way around?
 
For the case of the German UHV, it's a matter of having more culture in the UHV area than the native civ. Number of cities is only used for the Roman and Turkish UHVs.

Really? Why have a different system for control than for all the other conquering UHVs? It's already vague enough as it is! I'm pretty sure # cities is used for all the other UHVs like the French, Arab, Spanish etc.
 
I am Germany and in trying to take England in order to grab the last of the Scandavain, Russia Goal but it is controlled by the independent leader. I cannot enter the territory and i cannot declare war, so how am i going to take that over in order to win that goal?
 
Really? Why have a different system for control than for all the other conquering UHVs? It's already vague enough as it is! I'm pretty sure # cities is used for all the other UHVs like the French, Arab, Spanish etc.

I misspoke. Of the ones that say "control", I believe only the Roman and Turkish UHVs involve a number of cities, so Germany, Arabia, Spain, and Mongolia do not; otherwise, they'd have the number of cities needed listed in the Atlas.

I am Germany and in trying to take England in order to grab the last of the Scandavain, Russia Goal but it is controlled by the independent leader. I cannot enter the territory and i cannot declare war, so how am i going to take that over in order to win that goal?

You should be able to declare war simply by entering. If not, it may be a bug.
 
I misspoke. Of the ones that say "control", I believe only the Roman and Turkish UHVs involve a number of cities, so Germany, Arabia, Spain, and Mongolia do not; otherwise, they'd have the number of cities needed listed in the Atlas.

Ok, you're correct about the atlas, and the wiki doesn't give specifics on this for these four UHVs, so maybe you're right. My impression on this matter was drawn from the Civilopedia, which I know is not very accurate. On the other hand, it does say "For most of the territory UHVs... you will be required to control up to three cities in the area". Two out of six is not "most"! Of course, the only two examples given are from just one UHV (Turkey's). Sigh.

Of course, we do have the Creator available direct to us, which is more than most religions can say ;)
Can you spare five minutes of your time to impart your wisdom Rhye? How is control handled for these four UHVs?

Although, I still think it's a bit silly to have two (or more) different ways of controlling an area :p
 
My info is from this page.
"control" basically means just that. You must control (have within your cultural borders) more area in the given region than the civilization of that region. There is no set number of cities. If the civilization is not active, one city should be enough to satisfy the condition. (I think. Please correct me if I'm wrong here.) (The Roman condition in the civilopedia is an exception and the necessary requirements are shown in the atlas.)

But of course, the Word of Rhye would certainly clear things up much better.
 
I misspoke. Of the ones that say "control", I believe only the Roman and Turkish UHVs involve a number of cities, so Germany, Arabia, Spain, and Mongolia do not; otherwise, they'd have the number of cities needed listed in the Atlas.

Carthage, France and England also have a specified number of cities in their UHV conditions.
 
Carthage, France and England also have a specified number of cities in their UHV conditions.

France and England both say colonise, not control, whereas the Carthage UHV is slightly unique in that it requires coastal cities in the Med - not "controlling" the Med per se, although five Med coastal cities would certainly seem to count as significant control of the area. I agree that it certainly doesn't help with adding to the clarity of the requirements though!
 
controlling another civ's area means to control at least 1 city in the area if it is dead, otherwise, at least 2 cities, and more than the other civ's.

As an old player (before BTS), but now a random lurker - I hope some one is noting down these titbits of info, and adding them to the Wiki. :goodjob: If you are. :king:
 
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