Questions & Answers

Not in the sense that the Axis and Allies declare war on each other in 1939. But often large-scale wars do break out due to the vassal and defensive pact structures. I've seen world peace suddenly turn into a war that involved all the remaining civs (about 10).
 
A quests question...

I was tasked with building 6 castles in japan. I built the 6 castles (one in each of my 6 cities) but never received the "mission accomplished" announcement. Nor did I receive the "you have failed the mission" announcement.

Any idea why this is happening?
 
quick question about the economy, is it based on a pre-determined amount or on how you do against others? cause I had the most GNP and at least #2 GDP for my entire game as the greeks and the most economic stars I ever had was three. Also when Germany spawned and I lost a city briefly (I let it go, waited a little while declared war and got it back) so my economy when slightly down, and that caused my economic stars to go to 2, which I'm hoping to get back up once I rebuild the city's infrastructure.

My question summed up in one sentence is how does the economic stability work not in which measure is used (GNP, GDP) but how those two are looked at that determine whether they are very good or bad.
 
I digress after 2 more efforts of using persia/vikings/india to recreate the WW2-like game i have - ended in failure.

It was an amusing game, where Germany was reborn from the holy roman empire, went to war with france - then russia - then signed a defensive pact with japan. funny enough, was the wars end. when Germany folded and capitulated to Russia, france "rose from foreign domination" and the whole thing just totally looked like world war 2. But...

I also remember when i was playing as china, dealing with the hordes of mongols and playing as Aztec when i start getting a mysterious plague every time the spanish ships come near me - i had to war them and make a massive payment to portugal and Mali to keep them from running samhain all over my land!

It seems such events are simple "flukes" - and as an over-hopeful RPer i "saw what i wanted to see" and attempted to label it. Even though it seems there arent civ-specific historical events (world war 2, japan struggling to remain isolationist without remaining in the dark ages, the USA vs Native Americans, Louisiana Purchase or other things.)

Awesome job - you fooled me, but this time im glad to be the fool because now that im learning how to manipulate the politics (which thankfully is easier than in BTS because im a builder, not a warmonger). The truth is, you just need to contact those guys at Firaxas and take their jobs - i think that a version of civ that was tailored in every element to the RFC concept, from all of its scenarios to the dynamics of embassies and the ideas of your RAND...

Thats a product worth paying for, its too bad it isn't sponsored with financial backing! Good luck everyone!
 
A quests question...

I was tasked with building 6 castles in japan. I built the 6 castles (one in each of my 6 cities) but never received the "mission accomplished" announcement. Nor did I receive the "you have failed the mission" announcement.

Any idea why this is happening?

This has also happened to me - someone correct me if i am wrong but... The failures dont announce themselves - i was commissioned to build 7 amphiteatres but war kept me from meeting that goal in time. i never heard a word about it again even when i build my 20th one.


But if it means anything i was told to build drydocks, and when i completed them on time i got the reward. Is it possible someone else completed your goal before you?
 
Yes it is possible. However you are warned about it, but it's only a message without any other notice (most other warnings are followed by sounds and/or visual signs), easy to miss in the chatlog especially if you are at war.
 
When i eventually discovered economics (one of the techs that would end the quest) I was told i had failed. Granted I built my 6 castles 150 years prior to discovering economics.
 
Is it now at all possible to avoid the conquerors event as either the Aztecs or Inca? I sent out work boats to make contact with the europeans first, and it still resulted in the conquerors event (when I moved towards them and made contact).
 
Is it now at all possible to avoid the conquerors event as either the Aztecs or Inca? I sent out work boats to make contact with the europeans first, and it still resulted in the conquerors event (when I moved towards them and made contact).

What civ were you playing? I'm playing Maya right now and avoided the event as normal. OTOH, I was also playing Turkey in a recent game and my Aztec conquerors appeared several tiles into the unexplored area which surprised me.
 
Is it now at all possible to avoid the conquerors event as either the Aztecs or Inca? I sent out work boats to make contact with the europeans first, and it still resulted in the conquerors event (when I moved towards them and made contact).

I think that their caravels cannot see any of your land nor any settlers. Any other units (quecha, workboat, dog soldier, warrior, scout) they all work. The Portuguese are especially dangerous since their units see farther. The best places to post sentries are the eastern most part of the Caribbean, the northeast corner of Brazil, and I usually send a warrior to the northeast corner of Newfoundland (sometimes the Brits and French come that way first).
 
I think that their caravels cannot see any of your land nor any settlers. Any other units (quecha, workboat, dog soldier, warrior, scout) they all work. The Portuguese are especially dangerous since their units see farther. The best places to post sentries are the eastern most part of the Caribbean, the northeast corner of Brazil, and I usually send a warrior to the northeast corner of Newfoundland (sometimes the Brits and French come that way first).

Which was what I was happily doing as the Aztecs until the Japanese showed up in the Gulf of California. :mad:
But they moved down to the south of the desert peninsula and stayed their for about the next 250 years until Japan eventually collapsed.
 
I sent out a work boat as the Aztecs, and they can't have seen any other units, since contact and the conqueror's event both happened in my turn when I moved my work boat.

It could be because the Caravel could see my work boat, but I couldn't see the caravel.
 
Or it could have been the caravel has seen your coast and left already. That's why it's best to have at least 2 sentries (a warrior and a workboat) to meet them.

Blizzrd that Japanese incident should not really happen anymore, as Japan does not start with calendar and won't beeline for astronomy. If anything the Arabs are much more likely to do it nowadays since Guilds are prerequisite for optics.
 
Blizzrd that Japanese incident should not really happen anymore, as Japan does not start with calendar and won't beeline for astronomy. If anything the Arabs are much more likely to do it nowadays since Guilds are prerequisite for optics.

Well maybe it shouldn't happen, but the Japanese might have something to say about that! :lol: In a Mayan game just a few days ago I was ambushed by a Japanese caravel.

In fact I would definitely recommend Pacific sentries as well if you can build them - in my last two Mayans games the first Old World civ I met came from that direction. First game the Japanese, but in the second I was quite shocked to see an English caravel coming from the Pacific. Quite unusual!
 
Can someone post a link to another site at which I can download the lastest BTS version along with the unlocked maps?
 
Awesome job - you fooled me, but this time im glad to be the fool because now that im learning how to manipulate the politics (which thankfully is easier than in BTS because im a builder, not a warmonger). The truth is, you just need to contact those guys at Firaxas and take their jobs - i think that a version of civ that was tailored in every element to the RFC concept, from all of its scenarios to the dynamics of embassies and the ideas of your RAND...

Thats a product worth paying for, its too bad it isn't sponsored with financial backing! Good luck everyone!

Thank you very much
 
nobody really answered my question, so I'll see if I can try it again. Frequently in my games I'm the best in GDP and GNP, but in my most recent game I had a one star economy. How is that possible? If I have the best economy and mine is only one star, I can only imagine what is happening to the other civs. By the way, I was reading the stability guide on the wiki on the economy, and how can I know if I have too high a population? should I start cutting off pop growth before it reaches the limit?
 
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