Questions & Answers

Flight is a modern age tech.

I think jessiecat's problem is not that he's the first to modern age, but that somebody beat you to industrial age. That criteria does not gray (grey?) out until you've discovered your own modern age tech...I vaguely remember this being the reason I kept playing a losing emperor game even though Netherlands discovered SC before me (SC being formerly an industrial age tech).

BTW, I should really get around to updating that England strategy guide one of these days. Don't want people saying, "How the hell can you get Astronomy in 1190?"

Done. It's called getting liberalism first via bulbed education.
 
The only techs they have are Corporation, Democracy, Steam Power and Steel, which I don't have.

But these techs are prereqs for more techs which you won't see even if they have. For example Steam Power + Corporation = Assembly Line. Even worse, Rifling, Steel and Physics = Artillery, after which Rocketry, which is surely a modern age tech and the AI prioritizes this path a lot.
 
Flight is a modern age tech.

I think jessiecat's problem is not that he's the first to modern age, but that somebody beat you to industrial age. That criteria does not gray (grey?) out until you've discovered your own modern age tech...I vaguely remember this being the reason I kept playing a losing emperor game even though Netherlands discovered SC before me (SC being formerly an industrial age tech).

I'd always thought it worked the same way as Babylon's UHV, where if e.g. China got writing before you did, you'd fail that criterion as soon as you discovered writing. Interesting to learn that it doesn't.

Done. It's called getting liberalism first via bulbed education.

I see now that you've updated your guide. One thing though: won't you bulb education before philosophy if you already have paper? If so, you'd either have to wait for a second GS without pacifism or research philosophy. I'll try it out, though--maybe I can get a pre-1600 victory that way. Self-research usually gets me astronomy around 1310 these days (and use liberalism to pick up constitution), but the AI seems to go for calendar earlier now, so an earlier date seems possible.
But these techs are prereqs for more techs which you won't see even if they have. For example Steam Power + Corporation = Assembly Line. Even worse, Rifling, Steel and Physics = Artillery, after which Rocketry, which is surely a modern age tech and the AI prioritizes this path a lot.

As of 1.181, rocketry requires industrialization , which requires electricity, which none of the AIs have in jessiecat's game. Pacifist's explanation is probably correct.

EDIT: A GS does bulb education if you already have paper, even if you also have meditation. Just confirmed with England in 1060, so unless I can trade for guilds, self-research to astronomy might be faster.
 
Flight is a modern age tech.

I think jessiecat's problem is not that he's the first to modern age, but that somebody beat you to industrial age. That criteria does not gray (grey?) out until you've discovered your own modern age tech...I vaguely remember this being the reason I kept playing a losing emperor game even though Netherlands discovered SC before me (SC being formerly an industrial age tech).

And, of course, you're right. Just replayed that game from an earlier save. Where I went wrong
is I got sidetracked into researching Nationalism so I could start a Golden Age with my GE. By the
time I got it and started beelining thru Education, Chemistry, Scientific Method, somebody got
the jump on me and got there first. This time I researched Education right after Astronomy,
traded for Nationalism, got my Golden Age and everything went well after that. Got the UHV
in 1778 with 8500 pts. Not brilliant but after so much frustration, still very satisfying.
Thanks for your help.:goodjob:
 
Another Pacifist is the Oracle of the XXIth century ;)
 
You're right Norton, I forgot that you need calendar for astronomy. I usually trade for it early though from France. As far as Philosophy is concerned, I think I usually get to my first GS before I finish paper, or I switch temporarily to get meditation and that usually does it for me. Or I research the extra move for education, but then I don't remember what you can bulb after you get education (?printing press).

I'm no oracle, I just have no social life besides playing RFC.:lol:
 
You're right Norton, I forgot that you need calendar for astronomy. I usually trade for it early though from France. As far as Philosophy is concerned, I think I usually get to my first GS before I finish paper, or I switch temporarily to get meditation and that usually does it for me. Or I research the extra move for education, but then I don't remember what you can bulb after you get education (?printing press).

I'm no oracle, I just have no social life besides playing RFC.:lol:

In my test game, I didn't get a GS until 1060 even with whipping a library so putting off paper (e.g. meditation>compass>paper) might be better in that case. Following the research path outlined in your guide (but skipping CS which isn't a priority for England IMHO and can be acquired from Louis when he's friendly), I got astronomy via liberalism in 1320. However, I had lost a turn of research to a slave revolt in London, and I'd researched 3 turns of guilds before getting it from Willie, so 1280 or so would have been doable. I'll try delaying paper to see how close to my old 1190 astronomy date I can get.

And printing press is the next GS tech after education, followed by SM, then physics, then electricity, then fission (not to be confused with fishin', which comes a little earlier on the tech tree, but I think can be bulbed with a GS). My social life's pretty nearly nonexistent, too. ;)
 
OK. Probably back up a step or two here. There may be a problem with the integrity of your Rhye's and Fall of Civilization folder (in C:\Program Files\Firaxis\Beyond the Sword\Mods\) in terms of which version of the mod is present. I would delete the contents of that folder and then extract the downloaded version of the mod to this location.

ok, first I deleated all folders that were in the mod folder. then I downloaded and extracted all the files for the latest version. They were named RFCB1181. I went to advanced and there there were two versions, the RFCB1181 and Rhye's and Fall of Civilization. I already had deleated all the versions in the mod folder and cleared my recycling bin, how do I get rid of that version? Or is it permantely in the game, just as I can't delete say Afterworld from the game?

One thing that would help me a lot is if one of you guys said a specific difference between the original and the updated version that I could look at to see if I really am playing the upadated version or not.

One more thing, when I go to advance and click on the RFCB1181 version, instead of getting the usual Rhye's and Fall of Civilization, I get the exact same civilization Beyond the Sword game except in the top right it says RFCB1181 and I have the option of unloading the mod.
 
In my test game, I didn't get a GS until 1060 even with whipping a library so putting off paper (e.g. meditation>compass>paper) might be better in that case. Following the research path outlined in your guide (but skipping CS which isn't a priority for England IMHO and can be acquired from Louis when he's friendly), I got astronomy via liberalism in 1320. However, I had lost a turn of research to a slave revolt in London, and I'd researched 3 turns of guilds before getting it from Willie, so 1280 or so would have been doable. I'll try delaying paper to see how close to my old 1190 astronomy date I can get.

And printing press is the next GS tech after education, followed by SM, then physics, then electricity, then fission (not to be confused with fishin', which comes a little earlier on the tech tree, but I think can be bulbed with a GS). My social life's pretty nearly nonexistent, too. ;)

Actually I was able to go Education, Gunpowder, Chemistry, Physics which seems to work too.:)
 
ok, first I deleated all folders that were in the mod folder. then I downloaded and extracted all the files for the latest version. They were named RFCB1181.

RFCB1181 is the name of the archive file you downloaded, so you made an error while extracting. I don't know what program you use (winzip, winrar, 7zip ?) but you most probably chose the wrong option, which should be (in any of those programs) "extract here". This will extract the files in a folder with the correct name.
 
I don't use a specific program. I just go on internet explorer. When I click download it says to save or open, so I click save and a window pops up. So I download it, and the file is in the window that had popped up. I right click and press extract, and then I get RFCB1181. Basically the program I am using is the My Computer icon in windows. If I am suppossed to download a program, can you tell me where to get it?
 
just take the folder inside RFCB1181 (should be called Rhye's and fall of civilization, or something like that), and cut/paste this folder into your MOD folder. After that, you can remove the RFCB1181 folder.
 
thanks, that clears a lot up :)

I have another question. I am doing Turkey and I finished the first task of taking over istanbul, and my borders covered all the territory that the RFC Atlas says I'm suppossed to, but when 1700 came around, my task grayed out. If you include Istanbul than I had three cities in each region. The only thing I can think of is that when 1700 came around, some of the cities were newly captured and still in revolt. Do revolting cities not count?
 
the Turkish UHV can be tricky. For example Trapezus/Trabzon doesn't count for the Black Sea condition. Post a screenshot.
 
Is their some post or forum that shows u where u should place cities, which cities count and which don't? because for the turks, Romans and Carthaginians for example they ask you to make cities around specific areas?

EG. Control the Western roman empire, have 5 cities in the Meditrenian sea etc.
 
WOW thx a ton i didn't know they had this!;)
 
In a game i had where i was playing persia the game made it to the modern era.

First, the different euro-nations settles in america - which declares independence and works westward. While it is almost completing the cultural borders, germany went berzerk all over "former rome", france, and "former greece" upon which England declared war on germany - a few turns, Russia declared war on Germany. about 10 turns into the war, japan attacked america who just completed its cultural expanse - and america declared war on germany. Meanwhile i am sitting in the middle east fearful for my life.

Is this a fluke, or do different regions have different "stories"? America has never formed when i play china and it never forms if i play a euro-nation that doesnt settle a city there. Do certain events trigger this - or was it just a fluke?

I am just getting back into the game, so this was a while ago - i am going to start playing RFC again because it was the funnest mod ever.
 
America always forms, in the 18th century. Wether someone settled the east coast or not is not decisive since they get like 3-4 settlers at start.
 
I think the American spawn date is 1730? That was probably the "independence" that you saw when the euro-colonies formed America.
 
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