Quests: Resource Building Quest Fix

Vicevirtuoso

The Modetta Man
Joined
May 14, 2013
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775
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The Wreckage, Brother
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Fixes an oversight with quests which require Buildings which require specific Resources for construction. For example, the quest ''Point of No Return: Null" requires a player to construct a Neurolab in a specific City. This building requires an improved source of Firaxite near the City. If the City has no nearby Firaxite, the quest can never be completed.

Since the quest handler did not check for the presence of the required Resource near the City, it was possible to have these quests unfinishable, outside of praying for luck with Resource-generating Satellites very late in the game. These quests now spawn minor quantities of the required resource near the City.

Specifically, it will spawn a resource of quantity 1 within 3 tiles of the City in question, as long as that resource is not already within the working distance of the city. Of course, you will still need to claim ownership of the tile (if you haven't already), research the technology required to construct the building and/or improve the resource, and then actually have the worker build an improvement on top of the resource.
 
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