Originally posted by Benderino
Hey there!
I just had a quick question about avatars.
How do I make custom ones (I'm pretty lazy, can I get them from somewhere
) and how do I get them here once I've done the first step?
Thanks in advance.
To make custom ones, you can do one of the following:
a) make it yourself in Paint or a similar program
b) find a picture you like on the Internet, right-click it, and select "save picture as...," and then of course save it somewhere on your computer
c) If you find something you like that's not on the Internet (for example, a picture in Civ3), you can press the "print scrn" button near the top of your keyboard, then go to Paint/similar program, and click Edit--->paste. Then fool around with it and save it when you're done.
After doing one of those, make sure the picture is 65x65 pixels or less, and also 4 kb or less. If you need help with this, just say so, because it's different with different image programs. Also, I can tell you how to make transparent backgrounds (it's also different with different image programs), if you want.
Then, once your picture is ready, go to your UserCP, options, and then scroll down to the bottom to the avatar section. Click "change avatar," scroll down to the bottom and find the custom avatar section. It's pretty self explanatory from there.
Hope this helps!
Originally posted by lucasg
Is there a way to move large stacks of land units (spec. Modern Armor) without them being in an army? I couldn't find this anywhere!
If you have Play the World, hold down the "J" key when moving to move all the units in the stack, and hold down the ctrl key along with the J key to move all the units of that type in the stack. I forgot how it works in regular Civ3, but I know it involves J, so if you don't have PTW just fool around with it to find out.

Or someone else might be able to tell you.
I also have a question of my own: How does the replay feature when you finish a game work? I've never been able to get it to work in all the games I've finished. I have PTW, if that matters.