I´m not sure what you mean by this. It doesn´t matter if Arabia discovered Education or not, who cares if the GL is of any use to them? The only important thing is that you don´t have Education when you capture the city. So that means after having MilTrad, you shut down science completely and make cash and cav. During this time, the AI gains a serious tech lead over you, and even goes as far as Replaceable Parts, just like Turner suggested. Whenever it suits you, you gift the city away and retake it, thereby catching up in tech in the same turn.axehaxe said:One question though, do you have to gift it to them the exact turn before education or just before education in general?
My personal experience shows the opposite. The AI goes for the city that has weaker defences. If the RoP allows him to reach a better/weaker target, it will, it already has in my games.axehaxe said:So it seems, when an AI decides to declare war using the stack, they already know which city they want to attack and never change their mind.
strategycat said:Why am I getting the rubber resource?
That is why. Resources can be linked through other Civ's if you are at peace with them. So becarerfull when waging a war 'cause you migth cut off your rubber supply.strategycat said:4) Everyone's at peace with me.
thetrooper said:@strategycat: You are using the other civs trade network (at peace).
The Great Library goes obsolete *after* the turn you learn Education. So on capturing it, you learn everything that at least 2 other Civs know, including Education. The next turn it is obsolete.axehaxe said:ok, so not having education is the most important thing. Alright, but when you recapture the city after gifting it, I would imagine the GL gives you the techs that the other AI's have but in what order? What if the first tech it gave you was education? Then there was no point in doing it? But does the game work so that it always gives you education last among the other techs which are given first? Also, If they already have replaceable parts, first you would need to pass the medieval age to get there so how would you pass the medieval age while avoiding education?
Sry if I'm confusing, I don't write clearly sometimes
I can't think of any "formal" ones off the top of my head, but we've had players in the HOF focus on that from time to time. Here's on recent thread:AnsarKing101 said:Is there a guide to 100k victory?![]()
zombie potato said:If you have a military alliance with a civ A against civ B and they break the alliance and sign peace, will i get a rep hit if i then sign peace with civ B, considering i have no other ma's or mpp's or would i still be considered to have broken it.
Thanks for help
Turner_727 said:Are they in cities with barracks? And do you have enough gold?