Othniel
fighting for Achsah
When a unit is fortified in marshes, does it have a chance of dying from diseases, like jungles?
No?

When a unit is fortified in marshes, does it have a chance of dying from diseases, like jungles?
I'm not sure if you are referring to any type of terrain here but I can confirm that I've had a unit die from disease in jungle not so long ago (C3C 1.22). I've not seen it in marshes so I can't say one way or the other.But, I've never heard of a unit dying from disease out in the field. If it's true that units can die, is this a pre-C3C 1.22 deal?
Yes. I'm afraid that I cannot help with this figure but someone out there can probably step in. The unit was a warrior that I'd placed to protect some workers early in the game. I'd forgotten about him until much, much later he died in the roaded jungle. No problem as I should have disbanded him long before. I can remember someone else posting (Bartleby?) about the time a unit died whilst protecting workers on the border during a conflict.It must be a small % chance ...
Rhetorical question: How come units can die from disease, but not from age?![]()
Yes. I'm afraid that I cannot help with this figure but someone out there can probably step in. The unit was a warrior that I'd placed to protect some workers early in the game. I'd forgotten about him until much, much later he died in the roaded jungle. No problem as I should have disbanded him long before. I can remember someone else posting (Bartleby?) about the time a unit died whilst protecting workers on the border during a conflict.Much more serious than in my case.
This doesn't resolve the question about disease from swamps though...
Can't answer that one.Rhetorical question: How come units can die from disease, but not from age?![]()
Marshes definitely have the disease flag on, and at the same strength as jungles, so units can die. The chance must be very low though. It's dead easy to get round anyway - just don't fortify in disease causing terrain.I asked a very long time ago about units dying in Marshes, I don't think it was answered dininitively.
I've had units die a couple of times in Jungle (I don't think it was me who had one die whilst protecting workers; but I have had one die the turn after he was fortified).
I remember someone said they lost an Army to disease.![]()
The palace can never cost less than 300 shields and never more than 1000 shields
Well if I had my way it would say that the cost is variable, depending upon the size of your empire.
The short answer is I don't know why it says 100 but maybe it is linked to the formula that uses a base value of 100. 100 is the value set as default in the editor.
I would say that too. But it could be a certain amount of shields in the civilopedia to not confuse new players. But I don't think it would confuse people.
OK, Maybe the minimum cost of a palace was 100 in vanilla and they changed it to 300, but forgot to change it in the editor and civilopedia. That is very unlikely, of course.
* The attack and defense of the army is a tricky part. The formula for this is:
Attack = A+(TA/N)
where
A is the attack of the unit currently doing the fighting.
TA is the attacks of all the units added together.
N is 4 if you own the military academy, else just 6.
This formula is rounding fractions down. To find the defense just use this and replace attack with defense (pretty obvious). Note that when right clicking an army it doesn't show it's attack and defense as it really is, only the unmodified attack and defense.
So, my cav armies might be OK against enemy infantry as long as the terrain is not too much in favour of the defender. Now if I can just get another MGL to rush the Acadamy...