D0NIMATRIX
Full of drivel
True, but I meant using population or gold. I'm pretty sure that the AIs can rush even in anarchy.
It does help to counterbalance the human's ability to think, though.
What's MDI and IBT?"Civ3 weirdness" is something that just seems odd while playing the game. One of your small, recently captured towns flips, suddenly it is defended better than it was the first time you grabbed it. Or you have a red-lined cav unit that just grabbed a city, your opponent has a healthy MDI right beside the town, and on the IBT he keels over due to lack of unit support causing disbandment. Or, you attack a galley with a frigate, the galley wins! Civ3 weirdness, all.
Presumably the "d" is to help distinguish between Medieval and Mechanised Infantry...
Or you have a red-lined cav unit that just grabbed a city, your opponent has a healthy MDI right beside the town, and on the IBT he keels over due to lack of unit support causing disbandment.
I've notices a couple of times that I get builds finishing during Anarchy, when I haven't disbanded anything or chopped a forest. Has anybody else noticed this, and does anybody know the cause?
Hello,
I was just wondering what is the hierarchy between the different corruption level. I have a file that says (about corruption level):
anarchy = catastrophic
despotism = rampant
feudalism = problematic
monarchy = problematic
communism = communal
fascism = nuisance
republic = nuisance
democracy = minimal
The question is: Is problematic more that communal? Is rampant less than nuisance? Etc.
Can somebody give me the order of this set? Thank you very much.
If the MDI attacks the cav and re-takes the city, the AI would probably be able to afford to keep the MDI.