darski
Regent in Training
Are you sure you could afford all your aircraft? if your money runs out they will remove units.
I don't know what wisdom is, but I spend most time trying to get the best deal from the richest civs. If they're offering, say 40 gpt., I'll try whether they're still interested if I'm asking 60 gpt. or so. I haggle just as long until I get the most out of them.So let's say that I am trading around a tech...
But this is going to require a lot of defensive units to keep those things safe if they have to be "next to" to do anything... sorry that is just a dumb thing to have done.
Isn't it funny, the same people who tell you cats are great, also tell everyone they build only few, if any, defensive units.
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Assuming that there are techs that I need, I'll usually sell to civs with techs & gold first, then civs with just gold, starting at the highest. If there aren't any techs I need, I'll start with whoever has the most gold. As far as the cheap offer, I frequently do take the cheap offer, well it kind of depends. If the cheap offer is enough that I think another AI might sell the tech to the civ making the cheap offer, I'll take it to keep anyone else from profiting from my research. If it's so low that I don't think even another AI would sell them the tech, I wait. It also depends on what the tech in question is.So let's say that I am trading around a tech and I am going to trade with everyone just because I know the AI will do it if I don't..
Assume I started with the richest Civ and I am moving down the list and so...do you accept the cheap offer that some Civ makes knowing that it is that or nothing and an AI will get the deal if you don't? . . . .
The value of a tech greatly depends on how many civs have that tech. If you, for instance, have Feudalism, but a couple of other civs have it as well, yet there's only one civ that knows Engineering, than there's no way that that civ with Engineering will swap it with your Feudalism. If it's a monopoly tech, then they will indeed ask the sun, the moon and 7 stars for it.Or, they want the sun, the moon and 7 stars for an equal level tech.
It's quite handy, almost crucial, to have a program like CivAssist2 running, because that will show you with one click of a button which civ knows which tech. Otherwise you can find it out as well, but not without contacting all of those civs seperately, and that's a pain in the butt.
if anyone admits to building defensive units they are laughed out of the forums so it is not surprising that no one admits this.
Isn't it funny, the same people who tell you cats are great, also tell everyone they build only few, if any, defensive units.![]()
I normally build a few defensive units, but my offensive units definitely outnumber my defensive ones. (Clearly, my latest story is an exception to my usual patterns.) I think the way that I normally use defensive units is pretty much in line with Overseer's remark:if anyone admits to building defensive units they are laughed out of the forums so it is not surprising that no one admits this.
I typically cover my bombardment stack with 2-3 defenders at Monarch or Emperor. I heard one player refer to a stack of artillery, infantry and cavalry as being "almost exploitive," if I remember his words correctly. It's not until I've got my first continent under control that I'm really comfortable with just stacks of fast movers defending my borders, so I usually have 1-2 defenders in border cities until then. I do work pretty hard, however, to make sure that defenders in my towns never really get put to the test.I am not afraid to admit that I build defensive units, just not 2 for every city. I always cover my bombardment stacks with 2-3 of the best available defender. . . . .
if anyone admits to building defensive units they are laughed out of the forums so it is not surprising that no one admits this.