madviking
north american scum
Do you have the nessicary resources to build them?
Um, do you have a harbor on the OTHER continent as well as the one(s) on your home continent?k_mac said:How come when i capture an enemy base on another continent it doesnt share resources with my main territory. I have a harbor and a visible trade route with no fog of war between the two. No enemy ships anywhere and i can sail the ocean squares without any danger.
Ginger_Ale said:To build any kind of modern plane or ship you'll need oil and maybe rubber or aluminum too. Check out the Civilopedia (by the main menu button in your game) for more about each unit.
One unhappy person per citizen killed.Lord Valentine said:@Ginger_Ale: thanks for the details
Another Q related to poprush: how much unhappiness is caused by poprushing? I just rushed a temple, killing 1 citizen, but the one citizen remaining in the city it still content (as it was before). When do people become unhappy because of it?
Native citizens will become workers first, then starting from the last AI in turn order (which is first on the histograph). Barbarian citizens will never become barbarian workers.crayno said:If I have 2 citizens of 2 different nationalities,how can I choose wich one to pick when I create a worker?
Thanks
But, you can usually get around this problem by Pop-Rushing a "Cheaper" unit and then changing the Production to a "More Expensive" unit and then finish off the Pop-Rush.Ginger_Ale said:Yes, it is 20, however, you can never poprush when it would take more than half the city's population.
But, I think the "Unhappiness" lasts for 20 turns per person, no? (viz. Not Forever?)TimBentley said:One unhappy person per citizen killed.
In your case, the citizen became Unhappy, but then was "Contented" by the Temple!Lord Valentine said:Another Q related to poprush: how much unhappiness is caused by poprushing? I just rushed a temple, killing 1 citizen, but the one citizen remaining in the city it still content (as it was before). When do people become unhappy because of it?